Difference between revisions of "Melee weapons (Action)"
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!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties | !Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties | ||
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− | | valign=top | [[#Axe, Hand |Axe, Hand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small |Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]] | + | | valign=top | [[#Axe, Hand |Axe, Hand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small |Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]] |
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− | | valign=top | [[#Axe, Battle |Axe, Battle]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium|Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Rash|Rash]], [Items_(Action)[#Throw|Throw]] | + | | valign=top | [[#Axe, Battle |Axe, Battle]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium|Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Rash|Rash]], [Items_(Action)[#Throw|Throw]] |
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− | | valign=top | [[#Axe, Great |Axe, Great]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]] | + | | valign=top | [[#Axe, Great |Axe, Great]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]] |
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− | | valign=top | [[#Poi|Poi]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Counter|Counter]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]] | + | | valign=top | [[#Poi|Poi]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1 || valign=top | [[Items_(Action)#Fire|Fire]] || valign=top | [[Items_(Action)#Counter|Counter]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]] |
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− | | valign=top | [[#Whip|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]] | + | | valign=top | [[#Whip|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]] |
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− | | valign=top | [[#Net|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Stun|Stun]] | + | | valign=top | [[#Net|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Stun|Stun]] |
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− | | valign=top | [[#Nunchaka|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small|Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]] | + | | valign=top | [[#Nunchaka|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small|Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +4 || valign=top | [[Items_(Action)#Blunt|Blunt]] || valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]] |
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− | | valign=top | [[#Flail|Flail]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]] | + | | valign=top | [[#Flail|Flail]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +7 || valign=top | [[Items_(Action)#Blunt|Blunt]] || valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]] |
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− | | valign=top | [[#Morning Star|Morning Star]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Unreliable|Unreliable]] | + | | valign=top | [[#Morning Star|Morning Star]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +6 || valign=top | [[Items_(Action)#Blunt|Blunt]] || valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Unreliable|Unreliable]] |
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Revision as of 16:16, 6 March 2023
Heroic Action Role-Play |
This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.
A table with fantasy weapon only can be found here
Weapon | Hands | Size | Tech | Range | Damage | Type | Properties |
---|---|---|---|---|---|---|---|
Axe, Hand | 1H | Small | Ancient | Melee | +4 | Cutting | Rash, Throw |
Axe, Battle | 2H | Medium | Ancient | Melee | +6 | Cutting | Bastard, Rash, [Items_(Action)[#Throw|Throw]] |
Axe, Great | 2H | Large | Ancient | Melee | +7 | Cutting | Rash, Throw |
Poi | 1H | Medium | Ancient | Reach | +1 | Fire | Counter, Entangle, Unreliable |
Whip | 1H | Medium | Ancient | Reach | +1 | Cutting | Disarm, Entangle, Unreliable |
Net | 1H | Medium | Ancient | Melee | +1 | Cutting | Disarm, Entangle, Stun |
Nunchaka | 1H | Small | Ancient | Melee | +4 | Blunt | Slick, Unreliable |
Flail | 2H | Large | Ancient | Melee | +7 | Blunt | Slick, Unreliable |
Morning Star | 1H | Medium | Blacksmith | Melee | +6 | Blunt | Rash, Unreliable |