Difference between revisions of "Pistolieer (5A)"

From Action
Jump to navigation Jump to search
Line 10: Line 10:
  
 
== Subclass Features ==
 
== Subclass Features ==
=== Quick Draw ===
+
 
At 3rd level your confidence makes you quick. Add your Charisma modifier to initiative checks, in addition to your Dexterity modifier.
+
=== Pistolieer Reflexes ===
You can also draw a one-handed weapon in addition to other object interactions.
+
At 3rd level you have advantage on initiative checks.
 +
You can also draw or sheathe a one-handed weapon in addition to other object interactions each round.
 +
 
 +
=== Up Close and Personal ===
 +
At 3rd level you do not suffer disadvantage when you make a ranged attack with an enemy within 5 feet of you.
  
 
=== Two Guns Blazing ===
 
=== Two Guns Blazing ===
Line 18: Line 22:
 
This is an improved variant of two-weapon fighting.
 
This is an improved variant of two-weapon fighting.
  
=== XXX ===
+
=== In the Midst ===
At 10th level  
+
At 10th level, when you have an ally of the attacker within 5 feet of you, you have three-quarters cover, granting you  a +5 bonus to AC and Dexterity saving throws. This does not stack with other cover, such as that granted by the Gunsmoke feature.
  
 
=== God of Guns ===
 
=== God of Guns ===
At 15th level, as an action, you can make an attack with a firearm against each enemy in a 15-foot cube originating from you.
+
At 15th level, as an action, you can make an attack with a one-handed firearm against each enemy within 15 feet.

Revision as of 09:43, 16 July 2022

5A5A logo
Starfox's 5th Edition Fan Page

This is a Gunslinger style for 5A.

A pistolieer likes up close and personal. Often with one pistol in each hand, they are a terror in close encounters.

Greyhawk Popular among adventurers of a lethal inclination, pistolieers are perfect urban or shipboard warriors and popular as bodyguards.

Source: Original.

Subclass Features

Pistolieer Reflexes

At 3rd level you have advantage on initiative checks. You can also draw or sheathe a one-handed weapon in addition to other object interactions each round.

Up Close and Personal

At 3rd level you do not suffer disadvantage when you make a ranged attack with an enemy within 5 feet of you.

Two Guns Blazing

At 6th level, when you take the Attack action and attack with a firearm that you’re holding in one hand, you can use a bonus action to attack with a different firearm that you’re holding in the other hand. This is an improved variant of two-weapon fighting.

In the Midst

At 10th level, when you have an ally of the attacker within 5 feet of you, you have three-quarters cover, granting you a +5 bonus to AC and Dexterity saving throws. This does not stack with other cover, such as that granted by the Gunsmoke feature.

God of Guns

At 15th level, as an action, you can make an attack with a one-handed firearm against each enemy within 15 feet.