Difference between revisions of "Toughness (Action)"
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Toughness is a calculated value in [[Action]], it is used to soak damage. | Toughness is a calculated value in [[Action]], it is used to soak damage. | ||
− | Normally, Toughness equals [[Body | + | Normally, Toughness equals [[Body (Action)|Body]] plus armor worn. |
− | Many special abilities makes you ignore armor, and thus do damage directly to [[Body | + | Many special abilities makes you ignore armor, and thus do damage directly to [[Body (Action)|Body]]. |