Difference between revisions of "Toughness (Action)"

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Toughness is a calculated value in [[Action]], it is used to soak damage.
 
Toughness is a calculated value in [[Action]], it is used to soak damage.
  
Normally, Toughness equals [[Body [Action]|Body]] plus armor.
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Normally, Toughness equals [[Body )Action)|Body]] plus armor worn.
  
 
Many special abilities makes you ignore armor, and thus do damage directly to [[Body [Action]|Body]].
 
Many special abilities makes you ignore armor, and thus do damage directly to [[Body [Action]|Body]].

Revision as of 14:54, 5 March 2008

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Heroic Action Role-Play

Toughness is a calculated value in Action, it is used to soak damage.

Normally, Toughness equals Body plus armor worn.

Many special abilities makes you ignore armor, and thus do damage directly to [[Body [Action]|Body]].