Difference between revisions of "Toughness (Action)"

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Toughness is a calculated value in [[Action]], it is used to soak damage.
 
Toughness is a calculated value in [[Action]], it is used to soak damage.

Revision as of 22:02, 18 September 2007

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Heroic Action Role-Play

Toughness is a calculated value in Action, it is used to soak damage.

Normally, Toughness equals [[Body [Action]|Body]] plus armor.

Many special abilities makes you ignore armor, and thus do damage directly to [[Body [Action]|Body]].