Difference between revisions of "Cinnamon (build)"
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{| class="wikitable" | {| class="wikitable" | ||
|| '''Item''' ||| '''Nominal Cost''' |||'''Weight'''|||'''Source''' ||| '''Note''' | || '''Item''' ||| '''Nominal Cost''' |||'''Weight'''|||'''Source''' ||| '''Note''' | ||
− | |||
− | |||
|- | |- | ||
|| Vest Of Resistance +2, as Tattoo: chest sides||align=right| 4,000 ||align=right| - ||| CAr ||| | || Vest Of Resistance +2, as Tattoo: chest sides||align=right| 4,000 ||align=right| - ||| CAr ||| | ||
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|| Goggles of the Night ||align=right| 12,000 ||align=right| - ||| DMG | || Goggles of the Night ||align=right| 12,000 ||align=right| - ||| DMG | ||
|- | |- | ||
− | || | + | || Bracers of Armor +6 ||align=right| 36,000 ||align=right| 0.1 lb ||| DMG |
|- | |- | ||
− | | | + | |colspan=5|'''Purchased''' |
|- | |- | ||
− | || | + | || Cloak Of Charisma +2, as Tattoo: lower back ||align=right| 4,000 ||align=right| - ||| DMG ||| |
|- | |- | ||
|| Boots of Elvenkind, as Tattoo: Ankles ||align=right| 2,500 ||align=right| - ||| DMG ||| ''+5 Move Silently'' | || Boots of Elvenkind, as Tattoo: Ankles ||align=right| 2,500 ||align=right| - ||| DMG ||| ''+5 Move Silently'' | ||
+ | |- | ||
+ | || Gloves of Dexterity +2 ||align=right| 4,000 ||align=right| - ||| DMG ||| ''Added to Boots of Elvenkind Tattoo'' | ||
+ | |- | ||
+ | || Circlet of Persuation ||align=right| 4,500 ||align=right| - ||| DMG ||| ''+3 Charisma-based check, added to Headband of Intellect'' | ||
|} | |} | ||
'''Links''': | '''Links''': | ||
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==== Level 1 ==== | ==== Level 1 ==== | ||
− | + | * Remove Scent (SComp, Tran) | |
− | + | * Instant Locksmith (SComp, Div) | |
− | + | * Charm Person | |
− | |||
− | * | ||
− | |||
− | * | ||
− | * | ||
− | |||
==== Level 2 ==== | ==== Level 2 ==== | ||
− | * | + | *Phantasmal Assailants: Nightmare creatures strike subject for 8 Wis damage, 8 Dex damage. (SComp p.154, Illu) |
− | * | + | *Resist Energy: Ignores first 10 (or more) points of damage/attack from specified energy type. (PH, Abjur) |
− | * | + | *Web: Fills 20-ft.-radius spread with sticky spiderwebs. (PH, Conj) |
− | * | + | *Detect Thoughts: Allows listening to surface thoughts. (PH, Div) |
− | * | + | *Knock: Opens locked or magically sealed door. (PH, Trans) |
− | * | + | *Listening Lorecall: +5 Listen, gain Blindsense if 5 ranks in listen (CAdv p. 154, Div) |
+ | |||
+ | ==== Level 3 ==== | ||
+ | * Hold Person (PH, Ench) | ||
+ | * Scintillating Sphere (PH, Evoc) ''(Basically an electric fireball)'' | ||
+ | * Bands of Steel (SComp, Conj) | ||
+ | * Mage Armor, Greater (SComp, Conj) | ||
+ | * Lesser Telepathic Bond (SComp, Div) | ||
+ | * Suggestion (PH, Ench) | ||
+ | * Dispel Magic (PH) | ||
+ | * Arcane Sight (PH) | ||
+ | * Tongues (PH) | ||
+ | |||
==== Level 4 ==== | ==== Level 4 ==== | ||
− | *(Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits. | + | * Charm Monster (PH, Ench) |
+ | * Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits. (SComp p.178, Trans) | ||
== Feats == | == Feats == |
Revision as of 12:16, 4 July 2007
Re-Revised Level Up Plan
Charming Rogue removed from the equation again. Aiming for Spelldancer Prestige Class.
Level | Save (1) | Skill Points |
Feat | Notable Class Abilities |
Wealth (2) | ||||||
Aer | Sorc | SDan | HP | Fort | Ref | Will | |||||
1 | 1 | 1 | 6 | 2 | 6 | 1 | 36 | Trapfinding, Eschew Materials | lesser powers N/day, Weapon Finesse | - | |
2 | 2 | 6 | 2 | 6 | 1 | 44 | - | Fly 20', +2 Int, +2 Cha, Dodge | 900 | ||
3 | 2 | 10 | 2 | 6 | 2 | 55 | Inventor | 2,700 | |||
4 | 3 | 15 | 3 | 9 | 2 | 66 | Lightning Reflexes | 5,400 | |||
5 | 3 | 15 | 3 | 10 | 2 | 66 | - | Fly 40', +2 Dex, major powers 1/day | 9,000 | ||
6 | 4 | 20 | 3 | 10 | 3 | 77 | Mobility, Silent Spell | 2nd level spells | 13,000 | ||
7 | 5 | 24 | 3 | 10 | 3 | 88 | Endurance | 19,000 | |||
8 | 4 | 24 | 3 | 10 | 3 | 88 | - | Fly 60', +2 Cha, lesser powers at will | 27,000 | ||
9 | 6 | 29 | 4 | 11 | 4 | 99 | Combat Casting | 3rd level spells | 36,000 | ||
10 | 1 | 35 | 4 | 13 | 4 | 108 | Maximize Spell(?) | Spelldance | 49,000 | ||
11 | 2 | 42 | 4 | 14 | 6 | 117 | Sly Fortune(CSc) | Fascinating dance, Evasion, 4th level spells | 66,000 | ||
12 | 3 | 48 | 5 | 14 | 7 | 126 | Survivor's Luck(CSc) | Cooperative Dance | 88,000 | ||
13 | 4 | 55 | 5 | 15 | 7 | 135 | Dumb Luck (CSc) | Sleep Dance, 5th level spells | 110,000 | ||
14 | 5 | 61 | 5 | 15 | 8 | 144 | Tempting Fate(CSc) | Confusing Dance | 150,000 |
(2) As recommended in PH2, p. 215
Items to Purchase
Item | Nominal Cost | Weight | Source | Note |
Vest Of Resistance +2, as Tattoo: chest sides | 4,000 | - | CAr | |
Ring of Protection +1 | 2,000 | - | DMG | |
Amulet of Natural Armor +1 | 2,000 | - | DMG | |
Ring of Evasion | 25,000 | - | DMG | |
Goggles of the Night | 12,000 | - | DMG | |
Bracers of Armor +6 | 36,000 | 0.1 lb | DMG | |
Purchased | ||||
Cloak Of Charisma +2, as Tattoo: lower back | 4,000 | - | DMG | |
Boots of Elvenkind, as Tattoo: Ankles | 2,500 | - | DMG | +5 Move Silently |
Gloves of Dexterity +2 | 4,000 | - | DMG | Added to Boots of Elvenkind Tattoo |
Circlet of Persuation | 4,500 | - | DMG | +3 Charisma-based check, added to Headband of Intellect |
Links:
Sorc Spells
Level 0
Spells known at class level 1: 4+0
- Message
- (Detect Magic)
- Prestidigitation
- Daze
- (Mage Hand)
- (Open/Close)
- Read Magic
- (Ghost Sound)
- (Light)
Level 1
- Remove Scent (SComp, Tran)
- Instant Locksmith (SComp, Div)
- Charm Person
Level 2
- Phantasmal Assailants: Nightmare creatures strike subject for 8 Wis damage, 8 Dex damage. (SComp p.154, Illu)
- Resist Energy: Ignores first 10 (or more) points of damage/attack from specified energy type. (PH, Abjur)
- Web: Fills 20-ft.-radius spread with sticky spiderwebs. (PH, Conj)
- Detect Thoughts: Allows listening to surface thoughts. (PH, Div)
- Knock: Opens locked or magically sealed door. (PH, Trans)
- Listening Lorecall: +5 Listen, gain Blindsense if 5 ranks in listen (CAdv p. 154, Div)
Level 3
- Hold Person (PH, Ench)
- Scintillating Sphere (PH, Evoc) (Basically an electric fireball)
- Bands of Steel (SComp, Conj)
- Mage Armor, Greater (SComp, Conj)
- Lesser Telepathic Bond (SComp, Div)
- Suggestion (PH, Ench)
- Dispel Magic (PH)
- Arcane Sight (PH)
- Tongues (PH)
Level 4
- Charm Monster (PH, Ench)
- Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits. (SComp p.178, Trans)
Feats
Quick Reconnoiter (CAdv)
You can learn a lot of information from just a quick scan of an area or object.
- Prerequisite: Listen 5 ranks, Spot 5 ranks.
- Benefit: You can make one Spot check and one Listen check each round as a free action.
You also gain a +2 bonus on initiative checks. - Normal: Using Spot or Listen in a reactive fashion is a free action, but actively trying to make a spot check or Listen check requires a move action.
Luck Feats
Spelldancer
Level | BAB | Fort | Ref | Will | Special | Spells per Day |
1 | +0 | +0 | +2 | +2 | Spelldance(Su) (Con bonus + class level rds/day, more with fort saves) | +1 level in existing class |
2 | +1 | +0 | +3 | +3 | Enthralling Dance(Sp) (1/day), Evasion(Ex) | +1 level in existing class |
3 | +1 | +1 | +3 | +3 | Cooperative Dance(Ex) | +1 level in existing class |
4 | +2 | +1 | +4 | +4 | Enthralling Dance(Sp) (2/day), Sleep Dance(Sp) (1/day) | +1 level in existing class |
5 | +2 | +1 | +4 | +4 | Confusing Dance(Sp) (1/day) | +1 level in existing class |