Difference between revisions of "Cinnamon (build)"
Jump to navigation
Jump to search
m |
(Build redone again - Rogue removed, now aiming at Spelldancer) |
||
Line 10: | Line 10: | ||
== Re-Revised Level Up Plan == | == Re-Revised Level Up Plan == | ||
− | Charming Rogue removed from the equation again. | + | Charming Rogue removed from the equation again. Aiming for Spelldancer Prestige Class. |
{| class="wikitable" | {| class="wikitable" | ||
Line 19: | Line 19: | ||
|align=right| '''1'''||align=right| 1 ||align=right| 1 ||align=right| ||align=right| 6 ||align=right| 2||align=right| 6||align=right| 1||| Trapfinding, Eschew Materials ||| lesser powers N/day, Weapon Finesse | |align=right| '''1'''||align=right| 1 ||align=right| 1 ||align=right| ||align=right| 6 ||align=right| 2||align=right| 6||align=right| 1||| Trapfinding, Eschew Materials ||| lesser powers N/day, Weapon Finesse | ||
|- | |- | ||
− | |align=right| '''2'''||align=right| 2 ||align=right| ||align=right| ||align=right| 6 ||align=right| 2||align=right| 6||align=right| 1||| - ||| Fly 20', +2 Int, +2 Cha, Dodge | + | |align=right| '''2'''||align=right| 2 ||align=right| ||align=right| ||align=right| 6 ||align=right| 2||align=right| 6||align=right| 1||| - ||| Fly 20', +2 Int, +2 Cha, Dodge |
|- | |- | ||
− | |align=right| '''3'''||align=right| ||align=right| 2 ||align=right| ||align=right|10 ||align=right| 2||align=right| 6||align=right| 2||| Inventor | + | |align=right| '''3'''||align=right| ||align=right| 2 ||align=right| ||align=right|10 ||align=right| 2||align=right| 6||align=right| 2||| Inventor ||| |
|- | |- | ||
− | |align=right| '''4'''||align=right| ||align=right| 3 ||align=right| ||align=right|15 ||align=right| 3||align=right| 9||align=right| 2||| Lightning Reflexes | + | |align=right| '''4'''||align=right| ||align=right| 3 ||align=right| ||align=right|15 ||align=right| 3||align=right| 9||align=right| 2||| Lightning Reflexes ||| |
|- | |- | ||
− | |align=right| '''5'''||align=right| 3 ||align=right| ||align=right| ||align=right|15 ||align=right| 3||align=right| 10||align=right| 2||| - | + | |align=right| '''5'''||align=right| 3 ||align=right| ||align=right| ||align=right|15 ||align=right| 3||align=right| 10||align=right| 2||| - ||| Fly 40', +2 Dex, major powers 1/day |
|- | |- | ||
|align=right| '''6'''||align=right| ||align=right| 4 ||align=right| ||align=right|20 ||align=right| 3||align=right| 10||align=right| 3||| Mobility, Silent Spell ||| 2nd level spells | |align=right| '''6'''||align=right| ||align=right| 4 ||align=right| ||align=right|20 ||align=right| 3||align=right| 10||align=right| 3||| Mobility, Silent Spell ||| 2nd level spells | ||
Line 33: | Line 33: | ||
|align=right| '''8'''||align=right| 4 ||align=right| ||align=right| ||align=right|24 ||align=right| 3||align=right| 10||align=right| 3||| - ||| Fly 60', +2 Cha, lesser powers at will | |align=right| '''8'''||align=right| 4 ||align=right| ||align=right| ||align=right|24 ||align=right| 3||align=right| 10||align=right| 3||| - ||| Fly 60', +2 Cha, lesser powers at will | ||
|- | |- | ||
− | |align=right| '''9'''||align=right| ||align=right| 6 ||align=right| ||align=right|29 ||align=right| 4||align=right| 11||align=right| 4||| Combat Casting | + | |align=right| '''9'''||align=right| ||align=right| 6 ||align=right| ||align=right|29 ||align=right| 4||align=right| 11||align=right| 4||| Combat Casting ||| 3rd level spells |
|- | |- | ||
− | |align=right|'''10'''||align=right| ||align=right| ||align=right| 1 ||align=right|35 ||align=right| 4||align=right| 13||align=right| 4||| Maximize Spell(?) | + | |align=right|'''10'''||align=right| ||align=right| ||align=right| 1 ||align=right|35 ||align=right| 4||align=right| 13||align=right| 4||| Maximize Spell(?) ||| Spelldance |
|- | |- | ||
− | |align=right|'''11'''||align=right| ||align=right| ||align=right| 2 ||align=right|42 ||align=right| 4||align=right| 14||align=right| 6||| Sly Fortune(CSc) | + | |align=right|'''11'''||align=right| ||align=right| ||align=right| 2 ||align=right|42 ||align=right| 4||align=right| 14||align=right| 6||| Sly Fortune(CSc) ||| Fascinating dance, Evasion, 4th level spells |
|- | |- | ||
− | |align=right|'''12'''||align=right| ||align=right| ||align=right| 3 ||align=right|48 ||align=right| 5||align=right| 14||align=right| 7||| Survivor's Luck(CSc) ||| Cooperative Dance | + | |align=right|'''12'''||align=right| ||align=right| ||align=right| 3 ||align=right|48 ||align=right| 5||align=right| 14||align=right| 7||| Survivor's Luck(CSc) ||| Cooperative Dance |
|- | |- | ||
− | |align=right|'''13'''||align=right| ||align=right| ||align=right| 4 ||align=right|55 ||align=right| 5||align=right| 15||align=right| 7||| Dumb Luck (CSc) | + | |align=right|'''13'''||align=right| ||align=right| ||align=right| 4 ||align=right|55 ||align=right| 5||align=right| 15||align=right| 7||| Dumb Luck (CSc) ||| Sleep Dance, 5th level spells |
|- | |- | ||
− | |align=right|'''14'''||align=right| ||align=right| ||align=right| 5 ||align=right|61 ||align=right| 5||align=right| 15||align=right| 8||| Tempting Fate(CSc) ||| Confusing Dance | + | |align=right|'''14'''||align=right| ||align=right| ||align=right| 5 ||align=right|61 ||align=right| 5||align=right| 15||align=right| 8||| Tempting Fate(CSc) ||| Confusing Dance |
|} | |} | ||
== Items to Purchase == | == Items to Purchase == |
Revision as of 10:10, 21 March 2007
This article is imported from the Hastur wiki. See the import log for details. Warnings:
- Unknown plugins.
<?plugin CreateToc ?>
Re-Revised Level Up Plan
Charming Rogue removed from the equation again. Aiming for Spelldancer Prestige Class.
Level | Save (inc attribute) | Notable Class Abilities | |||||||
Aer | Sorc | SDan | HP | Fort | Ref | Will | Feat | ||
1 | 1 | 1 | 6 | 2 | 6 | 1 | Trapfinding, Eschew Materials | lesser powers N/day, Weapon Finesse | |
2 | 2 | 6 | 2 | 6 | 1 | - | Fly 20', +2 Int, +2 Cha, Dodge | ||
3 | 2 | 10 | 2 | 6 | 2 | Inventor | |||
4 | 3 | 15 | 3 | 9 | 2 | Lightning Reflexes | |||
5 | 3 | 15 | 3 | 10 | 2 | - | Fly 40', +2 Dex, major powers 1/day | ||
6 | 4 | 20 | 3 | 10 | 3 | Mobility, Silent Spell | 2nd level spells | ||
7 | 5 | 24 | 3 | 10 | 3 | Endurance | |||
8 | 4 | 24 | 3 | 10 | 3 | - | Fly 60', +2 Cha, lesser powers at will | ||
9 | 6 | 29 | 4 | 11 | 4 | Combat Casting | 3rd level spells | ||
10 | 1 | 35 | 4 | 13 | 4 | Maximize Spell(?) | Spelldance | ||
11 | 2 | 42 | 4 | 14 | 6 | Sly Fortune(CSc) | Fascinating dance, Evasion, 4th level spells | ||
12 | 3 | 48 | 5 | 14 | 7 | Survivor's Luck(CSc) | Cooperative Dance | ||
13 | 4 | 55 | 5 | 15 | 7 | Dumb Luck (CSc) | Sleep Dance, 5th level spells | ||
14 | 5 | 61 | 5 | 15 | 8 | Tempting Fate(CSc) | Confusing Dance |
Items to Purchase
Item | Nominal Cost | Weight | Source | Note |
Cloak Of Charisma +2, as Tattoo: lower back | 4,000 | - | DMG | |
Vest Of Resistance +2, as Tattoo: chest sides | 4,000 | - | CAr | |
Ring of Protection +1 | 2,000 | - | DMG | |
Amulet of Natural Armor +1 | 2,000 | - | DMG | |
Ring of Evasion | 25,000 | - | DMG | |
Goggles of the Night | 12,000 | - | DMG | |
Gloves of Dexterity +2 | 4,000 | - | DMG | |
Circlet of Persuation | 4,500 | - | DMG | +3 Charisma-based check |
Bracers of Armor +6 | 36,000 | 0.1 lb | DMG | |
Boots of Elvenkind, as Tattoo: Ankles | 2,500 | - | DMG | +5 Move Silently |
Links:
Sorc Spells
Level 0
Spells known at class level 1: 4+0
- Message
- (Detect Magic)
- Prestidigitation
- Daze
- (Mage Hand)
- (Open/Close)
- Read Magic
- (Ghost Sound)
- (Light)
Level 1
Spells known at class level 1: 2+2
- Mage Armor (PH, Conj)
- Grease (PH, Conj)
- Color Spray (PH, Illu)
- Sleep (PH, Ench)
- (Remove Scent) (SComp, Tran)
- (Instant Locksmith) (SComp, Div)
- (Spontaneous Search) (SComp p.204, Div)
Level 2
- (Phantasmal Assailants: Nightmare creatures strike subject for 8 Wis damage, 8 Dex damage.) (SComp p.154, Illu)
- (Resist Energy: Ignores first 10 (or more) points of damage/attack from specified energy type.) (PH, Abjur)
- (Web: Fills 20-ft.-radius spread with sticky spiderwebs.) (PH, Conj)
- (Detect Thoughts: Allows listening to surface thoughts.) (PH, Div)
- (Knock: Opens locked or magically sealed door.) (PH, Trans)
Level 4
- (Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits.) (SComp p.178, Trans)
Luck Feats
Spelldancer
Level | BAB | Fort | Ref | Will | Special | Spells per Day |
1 | +0 | +0 | +2 | +2 | Spelldance(Su) (Con bonus + class level rds/day, more with fort saves) | +1 level in existing class |
2 | +1 | +0 | +3 | +3 | Enthralling Dance(Sp) (1/day), Evasion(Ex) | +1 level in existing class |
3 | +1 | +1 | +3 | +3 | Cooperative Dance(Ex) | +1 level in existing class |
4 | +2 | +1 | +4 | +4 | Enthralling Dance(Sp) (2/day), Sleep Dance(Sp) (1/day) | +1 level in existing class |
5 | +2 | +1 | +4 | +4 | Confusing Dance(Sp) (1/day) | +1 level in existing class |