Difference between revisions of "Cinnamon (build)"
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− | == Revised Level Up Plan == | + | == Re-Revised Level Up Plan == |
− | + | Charming Rogue removed from the equation again. | |
{| class="wikitable" | {| class="wikitable" | ||
|colspan=4|'''Level''' ||| ||colspan=3|'''Save''' (inc attribute)||| ||rowspan=2|'''Notable<br>Class Abilities''' | |colspan=4|'''Level''' ||| ||colspan=3|'''Save''' (inc attribute)||| ||rowspan=2|'''Notable<br>Class Abilities''' | ||
|- | |- | ||
− | || |||'''Aer'''|||'''Sorc'''|||''' | + | || |||'''Aer'''|||'''Sorc'''|||'''SDan'''|||'''HP'''|||'''Fort'''|||'''Ref'''|||'''Will'''|||'''Feat''' |
|- | |- | ||
− | |align=right| '''1'''||align=right| 1 ||align=right| 1 ||align=right| | + | |align=right| '''1'''||align=right| 1 ||align=right| 1 ||align=right| ||align=right| 6 ||align=right| 2||align=right| 6||align=right| 1||| Trapfinding, Eschew Materials ||| lesser powers N/day, Weapon Finesse |
|- | |- | ||
− | |align=right| '''2'''||align=right| 2 ||align=right| ||align=right| | + | |align=right| '''2'''||align=right| 2 ||align=right| ||align=right| ||align=right| 6 ||align=right| 2||align=right| 6||align=right| 1||| - ||| Fly 20', +2 Int, +2 Cha, Dodge |
|- | |- | ||
− | |align=right| '''3'''||align=right| ||align=right| | + | |align=right| '''3'''||align=right| ||align=right| 2 ||align=right| ||align=right|10 ||align=right| 2||align=right| 6||align=right| 2||| Inventor ||| |
|- | |- | ||
− | |align=right| '''4'''||align=right| ||align=right| | + | |align=right| '''4'''||align=right| ||align=right| 3 ||align=right| ||align=right|15 ||align=right| 3||align=right| 9||align=right| 2||| Lightning Reflexes ||| |
|- | |- | ||
− | |align=right| '''5'''||align=right| 3 ||align=right| ||align=right| | + | |align=right| '''5'''||align=right| 3 ||align=right| ||align=right| ||align=right|15 ||align=right| 3||align=right| 10||align=right| 2||| - ||| Fly 40', +2 Dex, major powers 1/day |
|- | |- | ||
− | |align=right| '''6'''||align=right| ||align=right| | + | |align=right| '''6'''||align=right| ||align=right| 4 ||align=right| ||align=right|20 ||align=right| 3||align=right| 10||align=right| 3||| Mobility, Silent Spell ||| 2nd level spells |
|- | |- | ||
− | |align=right| '''7'''||align=right| ||align=right| | + | |align=right| '''7'''||align=right| ||align=right| 5 ||align=right| ||align=right|24 ||align=right| 3||align=right| 10||align=right| 3||| Endurance ||| |
|- | |- | ||
− | |align=right| '''8'''||align=right| 4 ||align=right| ||align=right| | + | |align=right| '''8'''||align=right| 4 ||align=right| ||align=right| ||align=right|24 ||align=right| 3||align=right| 10||align=right| 3||| - ||| Fly 60', +2 Cha, lesser powers at will |
|- | |- | ||
− | |align=right| '''9'''||align=right| ||align=right| | + | |align=right| '''9'''||align=right| ||align=right| 6 ||align=right| ||align=right|29 ||align=right| 4||align=right| 11||align=right| 4||| Combat Casting ||| 3rd level spells |
|- | |- | ||
− | |align=right|'''10'''||align=right| ||align=right| | + | |align=right|'''10'''||align=right| ||align=right| ||align=right| 1 ||align=right|35 ||align=right| 4||align=right| 13||align=right| 4||| Maximize Spell(?) ||| Spelldance |
|- | |- | ||
− | |align=right|'''11'''||align=right| ||align=right| | + | |align=right|'''11'''||align=right| ||align=right| ||align=right| 2 ||align=right|42 ||align=right| 4||align=right| 14||align=right| 6||| Sly Fortune(CSc) ||| Fascinating dance, Evasion, 4th level spells |
|- | |- | ||
− | |align=right|'''12'''||align=right| ||align=right| | + | |align=right|'''12'''||align=right| ||align=right| ||align=right| 3 ||align=right|48 ||align=right| 5||align=right| 14||align=right| 7||| Survivor's Luck(CSc) ||| Cooperative Dance |
|- | |- | ||
− | |align=right|'''13'''|| | + | |align=right|'''13'''||align=right| ||align=right| ||align=right| 4 ||align=right|55 ||align=right| 5||align=right| 15||align=right| 7||| Dumb Luck (CSc) ||| Sleep Dance, 5th level spells |
|- | |- | ||
− | |align=right|'''14''' | + | |align=right|'''14'''||align=right| ||align=right| ||align=right| 5 ||align=right|61 ||align=right| 5||align=right| 15||align=right| 8||| Tempting Fate(CSc) ||| Confusing Dance |
− | |||
− | |||
|} | |} | ||
== Items to Purchase == | == Items to Purchase == | ||
Line 110: | Line 108: | ||
==== Level 4 ==== | ==== Level 4 ==== | ||
*(Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits.) (SComp p.178, Trans) | *(Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits.) (SComp p.178, Trans) | ||
+ | |||
+ | == Luck Feats == | ||
+ | |||
+ | |||
+ | == Spelldancer == | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ||'''Level''' ||| '''BAB'''||| '''Fort'''|||'''Ref'''|||'''Will'''|||'''Special'''|||'''Spells per Day''' | ||
+ | |- | ||
+ | |align=right| 1 ||align=right| +0 ||align=right| +0 ||align=right| +2 ||align=right|+2 |||Spelldance(Su) (Con bonus + class level rds/day, more with fort saves) ||| +1 level in existing class | ||
+ | |- | ||
+ | |align=right| 2 ||align=right| +1 ||align=right| +0 ||align=right| +3 ||align=right|+3 |||Enthralling Dance(Sp) (1/day), Evasion(Ex) ||| +1 level in existing class | ||
+ | |- | ||
+ | |align=right| 3 ||align=right| +1 ||align=right| +1 ||align=right| +3 ||align=right|+3 |||Cooperative Dance(Ex) ||| +1 level in existing class | ||
+ | |- | ||
+ | |align=right| 4 ||align=right| +2 ||align=right| +1 ||align=right| +4 ||align=right|+4 |||Enthralling Dance(Sp) (2/day), Sleep Dance(Sp) (1/day) ||| +1 level in existing class | ||
+ | |- | ||
+ | |align=right| 5 ||align=right| +2 ||align=right| +1 ||align=right| +4 ||align=right|+4 |||Confusing Dance(Sp) (1/day) ||| +1 level in existing class | ||
+ | |} |
Revision as of 10:08, 21 March 2007
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Re-Revised Level Up Plan
Charming Rogue removed from the equation again.
Level | Save (inc attribute) | Notable Class Abilities | |||||||
Aer | Sorc | SDan | HP | Fort | Ref | Will | Feat | ||
1 | 1 | 1 | 6 | 2 | 6 | 1 | Trapfinding, Eschew Materials | lesser powers N/day, Weapon Finesse | |
2 | 2 | 6 | 2 | 6 | 1 | - | Fly 20', +2 Int, +2 Cha, Dodge | ||
3 | 2 | 10 | 2 | 6 | 2 | Inventor | |||
4 | 3 | 15 | 3 | 9 | 2 | Lightning Reflexes | |||
5 | 3 | 15 | 3 | 10 | 2 | - | Fly 40', +2 Dex, major powers 1/day | ||
6 | 4 | 20 | 3 | 10 | 3 | Mobility, Silent Spell | 2nd level spells | ||
7 | 5 | 24 | 3 | 10 | 3 | Endurance | |||
8 | 4 | 24 | 3 | 10 | 3 | - | Fly 60', +2 Cha, lesser powers at will | ||
9 | 6 | 29 | 4 | 11 | 4 | Combat Casting | 3rd level spells | ||
10 | 1 | 35 | 4 | 13 | 4 | Maximize Spell(?) | Spelldance | ||
11 | 2 | 42 | 4 | 14 | 6 | Sly Fortune(CSc) | Fascinating dance, Evasion, 4th level spells | ||
12 | 3 | 48 | 5 | 14 | 7 | Survivor's Luck(CSc) | Cooperative Dance | ||
13 | 4 | 55 | 5 | 15 | 7 | Dumb Luck (CSc) | Sleep Dance, 5th level spells | ||
14 | 5 | 61 | 5 | 15 | 8 | Tempting Fate(CSc) | Confusing Dance |
Items to Purchase
Item | Nominal Cost | Weight | Source | Note |
Cloak Of Charisma +2, as Tattoo: lower back | 4,000 | - | DMG | |
Vest Of Resistance +2, as Tattoo: chest sides | 4,000 | - | CAr | |
Ring of Protection +1 | 2,000 | - | DMG | |
Amulet of Natural Armor +1 | 2,000 | - | DMG | |
Ring of Evasion | 25,000 | - | DMG | |
Goggles of the Night | 12,000 | - | DMG | |
Gloves of Dexterity +2 | 4,000 | - | DMG | |
Circlet of Persuation | 4,500 | - | DMG | +3 Charisma-based check |
Bracers of Armor +6 | 36,000 | 0.1 lb | DMG | |
Boots of Elvenkind, as Tattoo: Ankles | 2,500 | - | DMG | +5 Move Silently |
Links:
Sorc Spells
Level 0
Spells known at class level 1: 4+0
- Message
- (Detect Magic)
- Prestidigitation
- Daze
- (Mage Hand)
- (Open/Close)
- Read Magic
- (Ghost Sound)
- (Light)
Level 1
Spells known at class level 1: 2+2
- Mage Armor (PH, Conj)
- Grease (PH, Conj)
- Color Spray (PH, Illu)
- Sleep (PH, Ench)
- (Remove Scent) (SComp, Tran)
- (Instant Locksmith) (SComp, Div)
- (Spontaneous Search) (SComp p.204, Div)
Level 2
- (Phantasmal Assailants: Nightmare creatures strike subject for 8 Wis damage, 8 Dex damage.) (SComp p.154, Illu)
- (Resist Energy: Ignores first 10 (or more) points of damage/attack from specified energy type.) (PH, Abjur)
- (Web: Fills 20-ft.-radius spread with sticky spiderwebs.) (PH, Conj)
- (Detect Thoughts: Allows listening to surface thoughts.) (PH, Div)
- (Knock: Opens locked or magically sealed door.) (PH, Trans)
Level 4
- (Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits.) (SComp p.178, Trans)
Luck Feats
Spelldancer
Level | BAB | Fort | Ref | Will | Special | Spells per Day |
1 | +0 | +0 | +2 | +2 | Spelldance(Su) (Con bonus + class level rds/day, more with fort saves) | +1 level in existing class |
2 | +1 | +0 | +3 | +3 | Enthralling Dance(Sp) (1/day), Evasion(Ex) | +1 level in existing class |
3 | +1 | +1 | +3 | +3 | Cooperative Dance(Ex) | +1 level in existing class |
4 | +2 | +1 | +4 | +4 | Enthralling Dance(Sp) (2/day), Sleep Dance(Sp) (1/day) | +1 level in existing class |
5 | +2 | +1 | +4 | +4 | Confusing Dance(Sp) (1/day) | +1 level in existing class |