Difference between revisions of "Speak Language (D&D skill)"
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||Understand a different dialect ||| 15 | ||Understand a different dialect ||| 15 | ||
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− | ||Understand a very broken or isolated dialect ||| 20 | + | ||Understand a very broken, archaic or isolated dialect ||| 20 |
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||Dialect is of your native language ||| -5 | ||Dialect is of your native language ||| -5 |
Revision as of 13:37, 29 January 2007
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Unofficial rules compendium | |
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Speak Language is an Intelligence-based skill that has some special uses.
Skill rolls are made for this skill when trying to understand or imitate a different dialect and to know things about languages - such as identifying where a particular dialect comes from or to recognize a language you do not speak.
Task | DC |
Recognize where a dialect comes from | 10 |
Understand a different dialect | 15 |
Understand a very broken, archaic or isolated dialect | 20 |
Dialect is of your native language | -5 |
Identify a language you do not know, but which is commonly spoken around you | 15 |
Identify a language you do not know, but have heard | 20 |
Identify an alien language | 25 |
Your skill bonus in Speak Language also determines the number of languages you know in addition to free languages (generally common, plus a racial language for non-humans). A character lacking the Speak Language skill knows a number of languages equal to his Intelligence bonus; each added skill rank adds one additional language.
Languages as defined by this skill is notoriously vague; some are more or less dialects, while others are very distinct and different.