Difference between revisions of "Torch (D&D equipment)"
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| − | This is a torch made for fighting, consisting of an iron tube holding oil with a special wad that burns hotly at one end and serves as a striking head. The torch illuminates as a normal torch and does fire damage. A pint of lamp oil keeps it burning for an hour. Because the wad is solid the user get to add Strength bonuses to this fire damage in the normal fashion.  | + | This is a torch made for fighting, consisting of an iron tube holding oil with a special wad that burns hotly at one end and serves as a striking head. The torch illuminates as a normal torch and does fire damage. A pint of lamp oil keeps it burning for an hour. Because the wad is solid the user get to add Strength bonuses to this fire damage in the normal fashion. A torch hit in combat hits to briefly to start a fire.  | 
A regular torch can be used as a weapon, but does damage as a weapon of one size category less and breaks on an attack roll of 1.  | A regular torch can be used as a weapon, but does damage as a weapon of one size category less and breaks on an attack roll of 1.  | ||
Revision as of 10:09, 13 March 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
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This is a torch made for fighting, consisting of an iron tube holding oil with a special wad that burns hotly at one end and serves as a striking head. The torch illuminates as a normal torch and does fire damage. A pint of lamp oil keeps it burning for an hour. Because the wad is solid the user get to add Strength bonuses to this fire damage in the normal fashion. A torch hit in combat hits to briefly to start a fire.
A regular torch can be used as a weapon, but does damage as a weapon of one size category less and breaks on an attack roll of 1.
Burning alchemists fire instead of oil in a torch causes destroys the torch after the ten minute burn time, but increased the damage, causing damage as if the weapon was one size category larger.