Difference between revisions of "Spelldancer (D&D balance)"
Jump to navigation
Jump to search
m |
m |
||
Line 32: | Line 32: | ||
||One extra good save category ||| +2 | ||One extra good save category ||| +2 | ||
|- | |- | ||
− | ||Each entry in the special section of the class progression table |||+ | + | ||Each entry in the special section of the class progression table |||+9 |
|- | |- | ||
||Lose familiar development ||| -2 | ||Lose familiar development ||| -2 | ||
|- | |- | ||
− | ||<br> '''Total''' ||| | + | ||<br> '''Total''' ||| -1 |
|} | |} | ||
[[Category:D&D]] | [[Category:D&D]] |
Latest revision as of 14:33, 20 March 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Base Class: Wildcard Sorcerer
Entry Point | |
Level 7-9 | -1 |
Relative Cost | |
Takes almost all available feats | -2 |
Takes almost all available skill points | -2 |
Prerequisites | |
5 ranks of skills | -5 |
Each feat or selective class ability | -4 |
Class Abilities | |
+2 skill points/level | +2 |
+1 hit point/level (one increment of hit dice) | +2 |
One extra good save category | +2 |
Each entry in the special section of the class progression table | +9 |
Lose familiar development | -2 |
Total |
-1 |