Difference between revisions of "Man-at-Arms (D&D balance)"
Jump to navigation
Jump to search
m |
|||
Line 5: | Line 5: | ||
|log=Project:Hastur (import) | |log=Project:Hastur (import) | ||
}}{{D&D}} | }}{{D&D}} | ||
− | [[Man At Arms (D&D class)|This]] is a class by Segmarian] | + | [[Man At Arms (D&D class)|This]] is a class by [[User:Segmarian (Hastur)|Segmarian]] |
{| class="wikitable" | {| class="wikitable" |
Revision as of 21:11, 29 March 2007
This article is imported from the Hastur wiki. See the import log for details.
![]() | |
Unofficial rules compendium | |
|
Entry Point | |
Level 5-6 | +0 |
Level 7-9 | -1 |
Level 10-14 | -2 |
Level 15+ | -3 |
Relative Cost | |
Takes ½ of available feats | -1 |
Takes almost all available feats | -2 |
Takes ½ of available skill points | -1 |
Takes almost all available skill points | -2 |
Requires many specific spells (only classes with a limited spell list) | -1 |
Requires multiclassing | -2 |
Prerequisites | |
5 ranks of skills | -1 |
Each feat or selective class ability | -1 |
Class Abilities | |
Gain or lose the use of armor proficiency feats | +2 |
Level-developing ability (turn undead, companion, AC bonus etc) | +2 |
+2 skill points/level | +2 |
+1 hit point/level (one increment of hit dice) | +2 |
Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) | +2 |
One extra good save category | +2 |
Each entry in the special section of the class progression table | +1 |
+1 level of bard, cleric or druid spellcasting | +1 |
+1 level of sorcerer/wizard spellcasting | +3 |
Each spell level of prestige-class-specific spells | +1 |
Total |