Difference between revisions of "Jaguar Knight (D&D balance)"
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|colspan=2|<br> '''Class Abilities''' | |colspan=2|<br> '''Class Abilities''' | ||
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− | ||Each entry in the special section of the class progression table (certain abilities count twice)|||+ | + | ||Each entry in the special section of the class progression table (certain abilities count twice)|||+3 |
|- | |- | ||
− | ||<br> '''Total''' ||| - | + | ||<br> '''Total''' ||| -3 |
|} | |} | ||
[[Category:D&D]] | [[Category:D&D]] |
Revision as of 14:30, 20 March 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Base: Fighter
Relative Cost | |
Takes ½ of available feats | -1 |
Takes ½ of available skill points | -1 |
Prerequisites (Redundant prerequisites should be ignored) | |
5 ranks of skills | -1 |
Each feat or class ability | -2 |
Class Abilities | |
Each entry in the special section of the class progression table (certain abilities count twice) | +3 |
Total |
-3 |