Difference between revisions of "Rogue (D&D balance)"
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}}{{D&D}} | }}{{D&D}} | ||
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| − | ||'''Ability''' ||| '''Example Classes'''||| '''Points''' | + | ||'''Ability''' ||| '''Example Classes'''||| '''21 Points''' |
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|colspan=3|'''Spells''' | |colspan=3|'''Spells''' | ||
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|colspan=3|'''Combat Ability''' | |colspan=3|'''Combat Ability''' | ||
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| − | |colspan=2| Per point of base attack bonus at level 4 ||align=right| | + | |colspan=2| Per point of base attack bonus at level 4 ||align=right| 3 |
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|colspan=3|'''Armor class''' | |colspan=3|'''Armor class''' | ||
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| − | |colspan=2| Each armor proficiency (light, medium, heavy, shield)||align=right|1 | + | |colspan=2| Each armor proficiency (light, medium, heavy, shield)||align=right| 1 |
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| − | || Attribute-based armor bonus |||Monk | + | || Attribute-based armor bonus |||Monk ||align=right| 1 |
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|colspan=3|'''Hit Dice''' | |colspan=3|'''Hit Dice''' | ||
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| − | |colspan=2|Per point of average | + | |colspan=2|Per point of average die roll (rounded down) ||align=right| 3 |
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|colspan=3|'''Saving Throws''' | |colspan=3|'''Saving Throws''' | ||
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|colspan=3|'''Skill Points''' | |colspan=3|'''Skill Points''' | ||
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| − | |colspan=2|Every 2 skill points per level ||align=right| | + | |colspan=2|Every 2 skill points per level ||align=right| 4 |
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|colspan=3|'''Bonus Feats and Class Abilities''' | |colspan=3|'''Bonus Feats and Class Abilities''' | ||
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||1 ability/feat per level |||Monk, Rogue||align=right| 6 | ||1 ability/feat per level |||Monk, Rogue||align=right| 6 | ||
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||Evasion + Improved Evasion |||Monk||align=right| 1 | ||Evasion + Improved Evasion |||Monk||align=right| 1 | ||
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||Uncanny Dodge |||Barbarian||align=right| 1 | ||Uncanny Dodge |||Barbarian||align=right| 1 | ||
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|} | |} | ||
[[Category:D&D]] | [[Category:D&D]] | ||
Revision as of 13:18, 28 December 2006
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
|
|
| Ability | Example Classes | 21 Points |
| Spells | ||
| Combat Ability | ||
| Per point of base attack bonus at level 4 | 3 | |
| Armor class | ||
| Each armor proficiency (light, medium, heavy, shield) | 1 | |
| Attribute-based armor bonus | Monk | 1 |
| Hit Dice | ||
| Per point of average die roll (rounded down) | 3 | |
| Saving Throws | ||
| Each good saving throw category (Fortitude, Reflex, Will) | 1 | |
| Skill Points | ||
| Every 2 skill points per level | 4 | |
| Bonus Feats and Class Abilities | ||
| 1 ability/feat per level | Monk, Rogue | 6 |
| Evasion + Improved Evasion | Monk | 1 |
| Uncanny Dodge | Barbarian | 1 |