Difference between revisions of "Barbarian (D&D balance)"
Jump to navigation
Jump to search
m |
|||
Line 5: | Line 5: | ||
|log=Project:Hastur (import) | |log=Project:Hastur (import) | ||
}}{{D&D}} | }}{{D&D}} | ||
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ||'''Ability''' ||| '''Example Classes'''||| '''Points''' | + | ||'''Ability''' ||| '''Example Classes'''||| '''19 Points''' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|colspan=3|'''Combat Ability''' | |colspan=3|'''Combat Ability''' | ||
|- | |- | ||
− | |colspan=2| Per point of base attack bonus at level 4 ||align=right| | + | |colspan=2| Per point of base attack bonus at level 4 ||align=right| 4 |
|- | |- | ||
|| Proficiency with all martial weapons |||Fighter||align=right| 1 | || Proficiency with all martial weapons |||Fighter||align=right| 1 | ||
Line 30: | Line 18: | ||
|colspan=3|'''Armor class''' | |colspan=3|'''Armor class''' | ||
|- | |- | ||
− | |colspan=2| Each armor proficiency (light, medium, heavy, shield)||align=right| | + | |colspan=2| Each armor proficiency (light, medium, heavy, shield)||align=right| 3 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|colspan=3|'''Hit Dice''' | |colspan=3|'''Hit Dice''' | ||
|- | |- | ||
− | |colspan=2|Per point of average | + | |colspan=2|Per point of average die roll (rounded down) ||align=right| 6 |
|- | |- | ||
|colspan=3|'''Saving Throws''' | |colspan=3|'''Saving Throws''' | ||
Line 48: | Line 30: | ||
|colspan=3|'''Skill Points''' | |colspan=3|'''Skill Points''' | ||
|- | |- | ||
− | |colspan=2|Every 2 skill points per level ||align=right| | + | |colspan=2|Every 2 skill points per level ||align=right| 2 |
|- | |- | ||
|colspan=3|'''Bonus Feats and Class Abilities''' | |colspan=3|'''Bonus Feats and Class Abilities''' | ||
− | |||
− | |||
|- | |- | ||
||1 ability/feat per 3 levels |||Ranger||align=right| 2 | ||1 ability/feat per 3 levels |||Ranger||align=right| 2 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
[[Category:D&D]] | [[Category:D&D]] |
Revision as of 13:16, 28 December 2006
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Ability | Example Classes | 19 Points |
Combat Ability | ||
Per point of base attack bonus at level 4 | 4 | |
Proficiency with all martial weapons | Fighter | 1 |
Armor class | ||
Each armor proficiency (light, medium, heavy, shield) | 3 | |
Hit Dice | ||
Per point of average die roll (rounded down) | 6 | |
Saving Throws | ||
Each good saving throw category (Fortitude, Reflex, Will) | 1 | |
Skill Points | ||
Every 2 skill points per level | 2 | |
Bonus Feats and Class Abilities | ||
1 ability/feat per 3 levels | Ranger | 2 |