Difference between revisions of "Theurgist (Apath)"
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=== Domain Access === | === Domain Access === | ||
− | An astral magician does not gain domain powers. An astral magician has access to all spells on any domain's list of spells, and can learn and cast these spells as domain spells, in addition to ''mage armor''. They can learn spells from any alignment domain. This | + | An astral magician does not gain domain powers. An astral magician has access to all spells on any domain's list of spells, and can learn and cast these spells as domain spells, in addition to ''mage armor''. They can learn spells from any alignment domain. This is a modification to the [[#Deity.2C_Domains.2C_and_Domain_Spells|domain]] ability. |
=== Spellbook === | === Spellbook === |
Revision as of 22:00, 30 August 2013
Unofficial rules compendium | |
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Not all teurges are religious – some view the divine from an entirely theoretical viewpoint. Studying the astral plane and its energies rather than theology, these scholars sometimes call themselves astral magicians. They study divine powers in a scholarly way and have a spellbook.
Alignment and Code of Conduct
An astral magician is not religious, follows no religious dogma, and has no code of conduct. They have an ordinary alignment aura and can pick spells and domains regardless of their own alignment. Casting an aligned spell is still an action of that alignment, and doing so a lot can cause an alignment change, just as it can for any spellcaster. This replaces the alignment restrictions on spells.
Divine Focus
An astral magician uses a mystical symbol of his own choice as a divine focus.
Domain Access
An astral magician does not gain domain powers. An astral magician has access to all spells on any domain's list of spells, and can learn and cast these spells as domain spells, in addition to mage armor. They can learn spells from any alignment domain. This is a modification to the domain ability.
Spellbook
The astral magician has a spellbook, just like a wizard. A level one astral magician starts with all of the standard level zero cleric spells (orisons) and three level one spells each from the cleric and domain lists. In addition he has a number of level one cleric spells equal to his Wisdom modifier and level one domain spells equal to his Intelligence modifier from personal research and excellence as a student. If the astral magician has a negative modifier for either attribute, he does not receive fewer spells. Each level the astral magician advances, he learns two new cleric spells and two new domain spells for free, representing his magical study. Any additional spells must be scribed in the same manner a wizard does.
Astral magicians can learn and use the Spell mastery feat, just like a wizard can. Like a wizard, a astral magician can prepare read magic from memory alone.
This modifies the spells ability.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Chaotic, Evil, Good, and Lawful Spells
- Domains
- Spells