Difference between revisions of "Shadow Creation (Apath)"
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Attempting to use any created object as a material component only works 20% of the time, or never if the material component has a gold piece value. | Attempting to use any created object as a material component only works 20% of the time, or never if the material component has a gold piece value. | ||
− | <noinclude>{{OGL}}</noinclude> | + | |
+ | ==== Shadow Creation, Greater ==== | ||
+ | Illusion (shadow) <br> | ||
+ | '''Level''': occultist 5, sorcerer/wizard 5 <br> | ||
+ | |||
+ | As ''[[#Shadow Creation|shadow creation]]'' except the object is 60% as effective against objects and 60% likely to work as a material component with no gold value.<noinclude>{{OGL}}</noinclude> |
Revision as of 15:30, 3 September 2016
Unofficial rules compendium | |
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Shadow Creation
Illusion (shadow)
Level: occultist 3, shaman 3, sorcerer/wizard 3
Components: V, S
Cast Time: 1 minute
Range: 0 ft.
Target: unattended, nonmagical object, up to 1 cu. ft./level
Duration: 1 hour/level (D)
Save: Will disbelief; see text
SR: no
You create an unattended item with no magical properties. The volume of the item created cannot exceed 1 cubic foot per caster level.
Items so created are only partially real. When interacting solely with dead matter, they have only 20% of their normal strength or capacity. When interacting with a creature the item functions normally, but that creature can attempt a Will saving throw; success causes the item to disappear. A creature can only attempt to disbelieve the spell once.
Jingen uses the spell to create rope. He uses this rope to haul himself out of a crevice. He chooses to void his Will saving throw, and the shadow creation rope functions normally. Later, Jingen uses part of the rope to repair a bridge and then moves on; in this case the rope has only 20% of its normal strength. Finally, he uses some of it to tie up an opponent; the opponent can make a Will saving throw when he interacts with the rope to try and break free.
Attempting to use any created object as a material component only works 20% of the time, or never if the material component has a gold piece value.
Shadow Creation, Greater
Illusion (shadow)
Level: occultist 5, sorcerer/wizard 5
As shadow creation except the object is 60% as effective against objects and 60% likely to work as a material component with no gold value.
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |