Difference between revisions of "Rogue (Apath)"

From Action
Jump to navigation Jump to search
m (format)
Line 1: Line 1:
 
{{Apath}}
 
{{Apath}}
 +
 
== Sneak Attack ==
 
== Sneak Attack ==
 
A rogue can sneak attack a target that has concealment or full concealment.
 
A rogue can sneak attack a target that has concealment or full concealment.
  
= Rogue Talents =
+
== Rogue Talents ==
The following rogue talents are available to all rogues. Some of them duplicate abilities rogues normally have, but which some archetypes give up.
+
=== Basic Talents ===
 
+
==== Cunning Trigger (Ex) ====
== Basic Talents ==
 
 
 
=== Cunning Trigger (Ex) ===
 
 
''Expanded to cover all traps you know of.''
 
''Expanded to cover all traps you know of.''
  
Line 15: Line 13:
 
'''Benefit:''' A rogue with this talent can use an immediate action to set off any known trap within 25 ft. + 5 ft. per 2 class levels. This requires a Disable Device check against the disarm difficulty of the trap.
 
'''Benefit:''' A rogue with this talent can use an immediate action to set off any known trap within 25 ft. + 5 ft. per 2 class levels. This requires a Disable Device check against the disarm difficulty of the trap.
  
=== Outsmart Traps (Ex) ===
+
==== Outsmart Traps (Ex) ====
 
'''Prerequisite:''' trapfinding.
 
'''Prerequisite:''' trapfinding.
  
 
After successfully disabling a trap, you can opt to bypass it (with your party) and leave it in place, armed and ready to be triggered as normal. If you attempt to disarm (or to use cunning trigger ability) on the same trap again within 24 hours, you are automatically successful.
 
After successfully disabling a trap, you can opt to bypass it (with your party) and leave it in place, armed and ready to be triggered as normal. If you attempt to disarm (or to use cunning trigger ability) on the same trap again within 24 hours, you are automatically successful.
  
=== Trapfinding (Ex) ===
+
==== Trapfinding (Ex) ====
 
'''Benefit:''' This is the same as the 1st level rogue class ability of the same name, made available to archetypes that give up this ability.
 
'''Benefit:''' This is the same as the 1st level rogue class ability of the same name, made available to archetypes that give up this ability.
  
==Advanced Talents ==
+
===Advanced Talents ===
=== Evasion (Ex) ===
+
==== Evasion (Ex) ====
 
'''Benefit:''' This is the same as the 2nd level rogue class ability of the same name, made available to archetypes that give up this ability.
 
'''Benefit:''' This is the same as the 2nd level rogue class ability of the same name, made available to archetypes that give up this ability.
  
=== Trap Sense (Ex) ===
+
==== Trap Sense (Ex) ====
 
'''Prerequisite:''' trapfinding.
 
'''Prerequisite:''' trapfinding.
  
 
'''Benefit:''' This is the same as the 3rd level rogue class ability of the same name, made available to archetypes that give up this ability.
 
'''Benefit:''' This is the same as the 3rd level rogue class ability of the same name, made available to archetypes that give up this ability.
  
=== Uncanny Dodge (Ex) ===
+
==== Uncanny Dodge (Ex) ====
 
'''Benefit:''' This is the same as the 4th level rogue class ability of the same name, made available to archetypes that give up this ability.
 
'''Benefit:''' This is the same as the 4th level rogue class ability of the same name, made available to archetypes that give up this ability.
  
=== Trick Feint ===
+
==== Trick Feint ====
 
'''Benefit:''' A rogue with this talent can make a Bluff check in place of a combat maneuver check when attempting a disarm, dirty trick, or reposition combat maneuver.
 
'''Benefit:''' A rogue with this talent can make a Bluff check in place of a combat maneuver check when attempting a disarm, dirty trick, or reposition combat maneuver.
  
= External Links =
+
== External Links ==
 
* [http://www.enworld.org/forum/pathfinder-rpg-discussion/329280-cunning-panache-revised-rogue.html Revised Rogue talents] - these are not in play but good inspiration.
 
* [http://www.enworld.org/forum/pathfinder-rpg-discussion/329280-cunning-panache-revised-rogue.html Revised Rogue talents] - these are not in play but good inspiration.

Revision as of 12:18, 5 August 2013

ApathApath Logo
Unofficial rules compendium

Sneak Attack

A rogue can sneak attack a target that has concealment or full concealment.

Rogue Talents

Basic Talents

Cunning Trigger (Ex)

Expanded to cover all traps you know of.

Prerequisite: trapfinding.

Benefit: A rogue with this talent can use an immediate action to set off any known trap within 25 ft. + 5 ft. per 2 class levels. This requires a Disable Device check against the disarm difficulty of the trap.

Outsmart Traps (Ex)

Prerequisite: trapfinding.

After successfully disabling a trap, you can opt to bypass it (with your party) and leave it in place, armed and ready to be triggered as normal. If you attempt to disarm (or to use cunning trigger ability) on the same trap again within 24 hours, you are automatically successful.

Trapfinding (Ex)

Benefit: This is the same as the 1st level rogue class ability of the same name, made available to archetypes that give up this ability.

Advanced Talents

Evasion (Ex)

Benefit: This is the same as the 2nd level rogue class ability of the same name, made available to archetypes that give up this ability.

Trap Sense (Ex)

Prerequisite: trapfinding.

Benefit: This is the same as the 3rd level rogue class ability of the same name, made available to archetypes that give up this ability.

Uncanny Dodge (Ex)

Benefit: This is the same as the 4th level rogue class ability of the same name, made available to archetypes that give up this ability.

Trick Feint

Benefit: A rogue with this talent can make a Bluff check in place of a combat maneuver check when attempting a disarm, dirty trick, or reposition combat maneuver.

External Links