Difference between revisions of "Eldritch Robe (Apath)"
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These abilities of the original class are lost or modified in this archetype: | These abilities of the original class are lost or modified in this archetype: | ||
* Armor Proficiency | * Armor Proficiency | ||
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Latest revision as of 10:52, 4 August 2014
Unofficial rules compendium | |
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An eldritch robe considers himself elite, a true swordsmaster wizard, not encumbered by armor, a martial artist of the Way of Force.
Class Features
The eldritch robe has all the standard eldritch knight' class features, except as noted below.
Armor Proficiency
Eldritch robes are not proficient with armor, but are proficient with shields (except tower shields). Armor interferes with an eldritch robe's movements, which can cause his spells with somatic components to fail.
Mage Armor (Ex)
At 4th level, the eldritch robe becomes a master at using force armors, and the armor bonus of mage armor and bracers of armor stack when worn by an eldritch robe.
This replaces all armor proficiencies.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Armor Proficiency
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |