Difference between revisions of "Path of the Steel Titan (5A)"
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+ | Barbarian societies do not exist in a vacuum. | ||
+ | Some barbarians leave their homeland and take up the heavy armor of civilized lands. | ||
+ | Others are throwbacks, raised in civilized lands but drawing power from their barbarian roots. | ||
+ | In either case, barbarians that master heavy armor become juggernauts, combining the mobility and power of barbarians with the toughness of steel. | ||
+ | |||
== Subclass features == | == Subclass features == | ||
=== Armor Proficiency === | === Armor Proficiency === |
Revision as of 01:08, 25 September 2021
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Barbarian societies do not exist in a vacuum. Some barbarians leave their homeland and take up the heavy armor of civilized lands. Others are throwbacks, raised in civilized lands but drawing power from their barbarian roots. In either case, barbarians that master heavy armor become juggernauts, combining the mobility and power of barbarians with the toughness of steel.
Subclass features
Armor Proficiency
Starting when you choose this path at 3rd level, you gain proficiency with heavy armor. You can use your Rage ability when wearing heavy armor. At 5th level when you gain the Fast Movement ability, you can use that in heavy armor as well.
Armored Might
Beginning at 6th level, you can use the combined mass of yourself and your armor to easily shove creatures out of the way. While wearing heavy armor, you can make Strength (Athletics) check to Shove a creature within 5 ft. of you as a bonus action.
Impudent Steel
At 10th level, when raging, you gain resistance to all types of damage.
Invulnerable Iron
At 10th level, when you pass a Strength or Constitution saving throw against an effect that has a reduced effect on a successful save, such as half damage, you ignore the reduced effect and suffer no effect at all.