Difference between revisions of "Child of the Wild (Apath)"

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m (-dual class at)
m (shields)
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Shortbow (normal and composite),
 
Shortbow (normal and composite),
 
Shortsword, and
 
Shortsword, and
Sling. A child of the wild is not proficient with shields or with any armor.
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Sling. A child of the wild is proficient with shields (except tower shields) but not with any armor.
  
 
=== AC Bonus (Ex) ===
 
=== AC Bonus (Ex) ===
When unarmored and unencumbered, the child of the wild adds her Wisdom bonus (if any) to his AC and his CMD. This bonus increases by 1 for every five child of the wild levels thereafter (+2 at 10th, +3 at 15th, and +4 at 20th level). These bonuses to AC apply even against touch attacks or when the child of the wild is flat-footed. She loses these bonuses when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load.   
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When unarmored and unencumbered, the child of the wild adds her Wisdom bonus (if any) to his AC and his CMD. This bonus to AC applies even against touch attacks or when the child of the wild is flat-footed. She loses these bonuses when she is immobilized or helpless, when she wears any armor (but not a shield), or when she carries a medium or heavy load.   
  
 
== Summary of Changed Class Abilities ==
 
== Summary of Changed Class Abilities ==
 
These abilities of the original class are lost or modified in this archetype:
 
These abilities of the original class are lost or modified in this archetype:
 
* Weapon and Armor Proficiency
 
* Weapon and Armor Proficiency

Revision as of 14:59, 8 November 2012

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Unofficial rules compendium

A child of the wild grew up in the wilderness, far from man and his trappings. Unfamiliar with many of man's tools, she has never grown to depend on such crutches and is a perfect noble savage and a natural practitioner of the Way of the Void.

Weapon and Armor Proficiency

A child of the wild is proficient with all simple melee weapons and with the Axe (throwing), Battleaxe, Blowgun, Bola, Dart, Flail, Flail (heavy), Greataxe, Greatclub, Greatsword, Handaxe, Javelin, Longbow (normal and composite), Longsword, Sap, Scimitar, Shortbow (normal and composite), Shortsword, and Sling. A child of the wild is proficient with shields (except tower shields) but not with any armor.

AC Bonus (Ex)

When unarmored and unencumbered, the child of the wild adds her Wisdom bonus (if any) to his AC and his CMD. This bonus to AC applies even against touch attacks or when the child of the wild is flat-footed. She loses these bonuses when she is immobilized or helpless, when she wears any armor (but not a shield), or when she carries a medium or heavy load.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon and Armor Proficiency