Difference between revisions of "Blind Spot (Apath)"
Jump to navigation
Jump to search
(wk) |
m (→Blind Spot: wk) |
||
Line 12: | Line 12: | ||
'''Spell Resistance''': yes | '''Spell Resistance''': yes | ||
− | The target suffers blind spots and | + | The target suffers blind spots and takes a -4 penalty on Perception checks and ranged attack rolls. Anyone can use Stealth to hide from the target. |
<noinclude>{{OGL}}</noinclude> | <noinclude>{{OGL}}</noinclude> |
Revision as of 13:59, 1 December 2016
Unofficial rules compendium | |
|
Blind Spot
Necromancy
Level
bard 0, cleric/oracle 0, mesmerist 0, psychic 0, shaman 0, sorcerer/wizard 0, spiritualist 0, witch 0
Components: S
Casting Time: 1 standard action
Range: short (25 ft. + 5 ft./2 levels)
Target: one creature
Duration: 1 round
Saving Throw: Fortitude negates
Spell Resistance: yes
The target suffers blind spots and takes a -4 penalty on Perception checks and ranged attack rolls. Anyone can use Stealth to hide from the target.
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |