Difference between revisions of "Addicted Curse (Apath)"

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Any Charisma skill used against you that involves your addiction gets a +5 bonus.  
 
Any Charisma skill used against you that involves your addiction gets a +5 bonus.  
When you earn money and each week when you have access to drug dealers and cash, you must spend 10% of your available cash on your addiction, before making any other purchases. If drugs are illegal you often have legal problems, your addiction is known with a Knowledge (local) check (DC 15).
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When you earn money and once each week, you must spend 10% of your available cash on your addiction, before making any other purchases. If drugs are illegal you often have legal problems, you can be recognized as an addict with a Heal or Knowledge (local) check (DC 15).
  
 
The thing you are addicted to has no further harmful effect on you, and you are immune to further addiction of any kind.  
 
The thing you are addicted to has no further harmful effect on you, and you are immune to further addiction of any kind.  

Revision as of 08:18, 18 August 2016

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Unofficial rules compendium

Addicted

You are physically and mentally addicted to some substance or activity. This is usually a recreational drug like alcohol, but might be a diluted version of a medical drug or even magical potions. You are able to function normally in combat and similar stressful situations. Whenever you are not in danger, you are sickened, either from the effects of your addiction, or from withdrawal.

Any Charisma skill used against you that involves your addiction gets a +5 bonus. When you earn money and once each week, you must spend 10% of your available cash on your addiction, before making any other purchases. If drugs are illegal you often have legal problems, you can be recognized as an addict with a Heal or Knowledge (local) check (DC 15).

The thing you are addicted to has no further harmful effect on you, and you are immune to further addiction of any kind.

At 5th level, you have developed contacts and skills that removes the monetary cost of your addiction and allows you to bye any drug at half normal price whenever they are available. You need only take half the usual dose to gain the full effects of any drug.

At 10th level you are immune to damage from drugs and to poison, disease, and parasitic infection.

At 15th level, you are immune to all effects that require a Fortitude save unless the effect also works on objects, or is harmless.

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