Difference between revisions of "Shapeshift Mind (Action Powers)"

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(Civilized Form)
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{{Template:Form (Action)}}
 
{{Template:Form (Action)}}
  
You can only assume the form on an [[Folk (Action Creatures) | Folk]] with this version of the power.  
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You can only assume the form on an [[Folk (Action Creatures) | Folk]] with this version of the power, and you can add [[Folk_(Action)#Fantasy_Races|Race Schticks]] appropriate to the race you just turned into rather than [[Mind_(Action_Powers_Form)|Mind]] form schticks.
  
 
=== Inconspicuousness ===
 
=== Inconspicuousness ===

Revision as of 12:16, 24 June 2012

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Main article: Powers (Action)

Civilized Form

Limit Break

You assume the form of another creature decided when you gain the power. You must have created a variant form for yourself using your normal points and limits. If you do not have such a creature description ready, you cannot use this power. This creature cannot have higher value in any particular skill than you do. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks. This power cannot be used to imitate a specific individual; you remain yourself in mannerisms and detail while changing race, species, and creature type.

You remain in this form for a scene or until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action). You can learn this power several times to learn to transform into several different creatures.

You can only assume the form on an Folk with this version of the power, and you can add Race Schticks appropriate to the race you just turned into rather than Mind form schticks.

Inconspicuousness

Stance

You make others not notice you unless they are looking for you specifically. You can Sneak in plain sight and not be noticed. Special senses will not help against this, but creatures who know of you and look for you specifically, as well as creatures immune to mental powers, are not affected.