Recon Light (Action Powers): Difference between revisions

From Action
Jump to navigation Jump to search
Starfox (talk | contribs)
1st
 
Starfox (talk | contribs)
m vision moved
Line 7: Line 7:


This power is not relevant to all traditions, particularly those of the technology origin.
This power is not relevant to all traditions, particularly those of the technology origin.
=== Eyes of the Sun ===
''Ride
Inherent
Your vision is improved. You can see perfectly over long distances as if you were using a binocular  with x100 enlargement (things appear as if they were only 1/100 as far away), yet there is no reduction in your field of vision. You are never blinded by glare or bright light, and are immune to flashes used as distractions.


=== True Sight ===
=== True Sight ===
Line 18: Line 12:


On a successful power skill check, you can identify illusions and conjured objects as false or divine the true forms of transformed creatures. The difficulty is whatever skill the target is using.
On a successful power skill check, you can identify illusions and conjured objects as false or divine the true forms of transformed creatures. The difficulty is whatever skill the target is using.
=== Vision ===
''Charm
Limit Break
You get a vision of something that greatly concerns you or someone in your presence who you use the power for. The vision can contain factual information or advice, depending on the situation and story needs.
You do not pick the target of Vision, the power picks an appropriate target automatically. Range is not a factor. {{ : Scry (Action)}}

Revision as of 17:07, 26 March 2018

T4 logoAction
T4 logo
Templates for Action
Main article: Powers (Action)

Detect Evil

Basic Action

Many magic traditions have defined evil, an opposing philosophy or set of ideals that are anathema to everything you powers stand for. With this effect, you can sense such evil. Make a skill roll and multiply the result by 10; this is the range in meters. If you can see the evil creature or object you can pinpoint it; otherwise you merely know evil is present.

This power is not relevant to all traditions, particularly those of the technology origin.

True Sight

Basic Action

On a successful power skill check, you can identify illusions and conjured objects as false or divine the true forms of transformed creatures. The difficulty is whatever skill the target is using.