Difference between revisions of "Recon Light (Action Powers)"
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This power is not relevant to all traditions, particularly those of the technology origin. | This power is not relevant to all traditions, particularly those of the technology origin. | ||
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=== True Sight === | === True Sight === | ||
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On a successful power skill check, you can identify illusions and conjured objects as false or divine the true forms of transformed creatures. The difficulty is whatever skill the target is using. | On a successful power skill check, you can identify illusions and conjured objects as false or divine the true forms of transformed creatures. The difficulty is whatever skill the target is using. | ||
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Revision as of 17:07, 26 March 2018
Templates for Action |
- Main article: Powers (Action)
Detect Evil
Basic Action
Many magic traditions have defined evil, an opposing philosophy or set of ideals that are anathema to everything you powers stand for. With this effect, you can sense such evil. Make a skill roll and multiply the result by 10; this is the range in meters. If you can see the evil creature or object you can pinpoint it; otherwise you merely know evil is present.
This power is not relevant to all traditions, particularly those of the technology origin.
True Sight
Basic Action
On a successful power skill check, you can identify illusions and conjured objects as false or divine the true forms of transformed creatures. The difficulty is whatever skill the target is using.