Difference between revisions of "Imbue Space (Action Powers)"
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Instantly [[Teleport (Action)|Teleports]] a melee weapon you own into your hand from any distance. If the weapon has been stolen from you, make a [[Melee (Action)|Melee]] check against the current owner's [[Mind (Action)|Mind]] to take it back. If it is worn by someone else, the difficulty is the targets [[Melee (Action)|Melee]]; if it is actually wielded the target can defend against this power. If this power ever fails, you are no longer considered the owner of that weapon. | Instantly [[Teleport (Action)|Teleports]] a melee weapon you own into your hand from any distance. If the weapon has been stolen from you, make a [[Melee (Action)|Melee]] check against the current owner's [[Mind (Action)|Mind]] to take it back. If it is worn by someone else, the difficulty is the targets [[Melee (Action)|Melee]]; if it is actually wielded the target can defend against this power. If this power ever fails, you are no longer considered the owner of that weapon. | ||
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+ | ===Core Strike === | ||
+ | Limit Break | ||
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+ | Strike at your opponent's core; your attack materializes inside his body. The target's soak attribute against this attack is zero. | ||
=== Extended Touch === | === Extended Touch === | ||
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You can intercept opponents attacking you in [[Melee (Action)|Melee]], striking would-be attackers that you manage to keep at bay. Whenever an opponent misses you with a Basic Action attack in [[Melee (Action)|Melee]], you can use this to make a [[Melee (Action)|Melee]] attack on them. | You can intercept opponents attacking you in [[Melee (Action)|Melee]], striking would-be attackers that you manage to keep at bay. Whenever an opponent misses you with a Basic Action attack in [[Melee (Action)|Melee]], you can use this to make a [[Melee (Action)|Melee]] attack on them. | ||
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===Hard Lessons === | ===Hard Lessons === | ||
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=== Heart Strike === | === Heart Strike === | ||
{{Template:Strike (Action Powers)}} Heart Strike does [[Body (Action)|Body]] +4 [[Damage_Types_(Action)#Wounding|Wounding]] damage soaked by [[Body (Action)|Body]], trying to mess up the target's innards. | {{Template:Strike (Action Powers)}} Heart Strike does [[Body (Action)|Body]] +4 [[Damage_Types_(Action)#Wounding|Wounding]] damage soaked by [[Body (Action)|Body]], trying to mess up the target's innards. | ||
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=== Soul of the Warp=== | === Soul of the Warp=== |
Revision as of 12:46, 30 January 2012
Templates for Action |
- Main article: Powers (Action)
Dim Mak
Basic Action
You can transfer the force of your blow through an inanimate object without harming the object. Make a Melee attack that ignores any Armor the opponent may have, attacking Body instead of Toughness. You can also do other special Stunts based on the ability to ignore intervening substance, such as strike at a wall to damage a man leaning against the other side or destroy a specific brick in a pile.
Call Weapon
Basic Action
Instantly Teleports a melee weapon you own into your hand from any distance. If the weapon has been stolen from you, make a Melee check against the current owner's Mind to take it back. If it is worn by someone else, the difficulty is the targets Melee; if it is actually wielded the target can defend against this power. If this power ever fails, you are no longer considered the owner of that weapon.
Core Strike
Limit Break
Strike at your opponent's core; your attack materializes inside his body. The target's soak attribute against this attack is zero.
Extended Touch
Basic Action
You can intercept opponents attacking you in Melee, striking would-be attackers that you manage to keep at bay. Whenever an opponent misses you with a Basic Action attack in Melee, you can use this to make a Melee attack on them.
Hard Lessons
Trigger Action (Focus)
When you hit an opponent but fail to inflict damage you can use this schtick to focus.
Heart Strike
Inherent
You can make Normal Melee Attacks that do normal weapon damage, but of an unusual type. Used unarmed, this does Body +4. Heart Strike does Body +4 Wounding damage soaked by Body, trying to mess up the target's innards.
Soul of the Warp
Stance
You can use your body to do melee attacks that do Mind +3 Body +4 Wounding damage.
Teleport Push
Trigger Action (Combo)
When you hit a target with a Melee attack, you can teleport the target a distance equal to the damage in meters to a location where he can stand safely.