Difference between revisions of "Imbue Psi (Action Powers)"
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When an ally you touch or are adjacent to makes a [[Melee (Action)|Melee]] attack and misses, you can make a [[Melee (Action)|Melee]] attack on the same opponent if you could otherwise do so (you have to be in range and able to attack). | When an ally you touch or are adjacent to makes a [[Melee (Action)|Melee]] attack and misses, you can make a [[Melee (Action)|Melee]] attack on the same opponent if you could otherwise do so (you have to be in range and able to attack). | ||
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+ | === Psychic Touch === | ||
+ | {{Template:Touch (Action Powers)}} | ||
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+ | Mind Stab does [[Damage Types (Action)#Psychic | psychic damage]]. Objects and creatures without a true mind, such as [[Animals (Action Creatures) | Animals]] and [[Robots (Action Creatures) | Robots]] are immune. | ||
=== Psychic Sword === | === Psychic Sword === |
Revision as of 11:12, 15 November 2019
Templates for Action |
- Main article: Powers (Action)
Psychic Coordination
Trigger Action
When an ally you touch or are adjacent to makes a Melee attack and misses, you can make a Melee attack on the same opponent if you could otherwise do so (you have to be in range and able to attack).
Psychic Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Mind Stab does psychic damage. Objects and creatures without a true mind, such as Animals and Robots are immune.
Psychic Sword
Basic Action
You create a blade of psychic energy that you can wield as a Melee weapon that does Mind +4 Psychic damage. This is soaked with Mind instead of Toughness.