Difference between revisions of "Imbue Mind (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> | ||
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+ | ===Empty Mind Stance=== | ||
+ | Stance | ||
+ | |||
+ | You may substitute your Melee skill for your Mind when resisting interactions and mental attacks. | ||
+ | |||
+ | ===Focus of the Void=== | ||
+ | Trigger Action (Focus) | ||
+ | |||
+ | Spend a Fortune point and use this schtick to become focused. | ||
+ | |||
+ | ===No Presence=== | ||
+ | Limit Break | ||
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+ | By suppressing your aura, you can escape attention. You can take a single basic action, and no-one can see or react to this action in any way. If you attack, targets can only use Reflexes for defense. You always become visible at the end of the action when using No Presence; there is no way to make yourself continuously invisible. | ||
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+ | You can use No Presence out of action rounds, this allows short dashes from cover to cover. You can sneak across open spaces in rushes no longer than twice your Move in meters. Each such use costs a Fortune point. |
Revision as of 14:11, 5 March 2008
Templates for Action |
- Main article: Powers (Action)
Empty Mind Stance
Stance
You may substitute your Melee skill for your Mind when resisting interactions and mental attacks.
Focus of the Void
Trigger Action (Focus)
Spend a Fortune point and use this schtick to become focused.
No Presence
Limit Break
By suppressing your aura, you can escape attention. You can take a single basic action, and no-one can see or react to this action in any way. If you attack, targets can only use Reflexes for defense. You always become visible at the end of the action when using No Presence; there is no way to make yourself continuously invisible.
You can use No Presence out of action rounds, this allows short dashes from cover to cover. You can sneak across open spaces in rushes no longer than twice your Move in meters. Each such use costs a Fortune point.