Difference between revisions of "Recon Flux (Action Powers)"

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(Substitution Trick)
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=== Chance Meeting ===
 
Limit Break
 
 
When you and a creature you seek are moving about in the same area, there is a good chance that you will meet. Make an opposed Recon check to make such a meeting occur. This generally occurs in a crowded place where either of you can easily escape, but if you have an outcome matching the target's [[Reflexes (Action)|Reflexes]] you surprise them.
 
 
 
=== Concealing Coincidences ===
 
=== Concealing Coincidences ===
 
Basic Action
 
Basic Action

Revision as of 22:01, 22 July 2020

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Main article: Powers (Action)

Concealing Coincidences

Basic Action

You can move and Sneak at the same time as the circumstances around you keep changing. This can be as simple as moving from place to place, but if you want to stay put, you have to be in a spot where some fortunate occurrence can save you; a falling curtain, a distracting explosion, a scream of warning, or something similar to act as a distraction for you. The GM has to accept that a distraction is possible and integrate it into the action. This can in itself be a Setback, so be careful where you do this, and trying to maintain it over the long run can be extremely disruptive.

Substitution Trick

Basic Action

Use this when you are caught in an uncomfortable position, but not completely helpless. Examples include being bound, paralyzed, turned to stone, in a precarious position, burning or otherwise taking ongoing damage. The condition or position must have happened since your last shot came up, you cannot do this to cure aliments from previous rounds.

Make an opposed Maneuver check against the best Recon among your enemies, on a success you escape the position and if you can get under cover with a normal Move, you also successfully Sneaking. You leave behind a piece of clothing (such as a hat or jacket) tied around a physical object as a distraction when you do this, substituting the object for yourself.