Difference between revisions of "Imbue Earth (Action Powers)"
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===Tremor=== | ===Tremor=== | ||
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Use this after you have been hit. Your opponent's attack starts a tremor in your body, building up for a future attack. Your next attack is at +3 Action Value. Several uses of tremor are not cumulative | Use this after you have been hit. Your opponent's attack starts a tremor in your body, building up for a future attack. Your next attack is at +3 Action Value. Several uses of tremor are not cumulative |
Revision as of 11:50, 25 March 2008
Templates for Action |
- Main article: Powers (Action)
Diamond Edge
Stance
You imbue a melee weapon with the power of stone, covering it with heavy rocks or sharp crystals. This increases the damage rating of the attack by +3. This is physical damage of the same type the weapon normally does.
Earth Stance
Stance (Damage Boost)
You harden yourself against attacks by focusing your chi. You increase your Body by +3 for the purpose of resisting damage. This will also increase your armor value, but it is not itself considered armor. You also ignore any wound impairment.
Heaven Cannon
Basic Action
Make an unarmed attack against an opponent for Body +3 damage; if successful, the opponent is thrown a number of meters equal to the Wound Points inflicted in the direction of your choice. If the target is thrown, he also loses a shot regaining his balance.
Humility of the Soil
Trigger Action (Defense)
Brace yourself while touching the ground or against some other solid surface such as a concrete wall. You use the strength of the earth as a shield against a single attack, letting it take most of the damage. Substitute your Melee skill for your Body to soak damage.
Stone Skin
Trigger Action (Defense)
Your body is hard as stone, and anyone striking you is up for a jarring shock.
Use this power as you are hit in close combat. The attacker takes damage equal to your Body minus his attack outcome. If you use a Body-enhancing technique along with Stone Skin, the damage you inflict will increase. Does not work against a flexible weapon or grappling technique.
This can be used at the same time as Humility of the Soil.
Tremor
Trigger Action (Result)
Use this after you have been hit. Your opponent's attack starts a tremor in your body, building up for a future attack. Your next attack is at +3 Action Value. Several uses of tremor are not cumulative