Difference between revisions of "Emote Force (Action Powers)"

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Everyone dances to your music. Make an opposed [[Charm (Action)|Charm]] check against all creatures you select in a diameter equal to your [[Mind (Action)|Mind]]. Those you succeed lose three shots dancing. Those against whom you get an outcome matching their [[Mind (Action)|Mind]] join a stately dance until the end of the scene.  
 
Everyone dances to your music. Make an opposed [[Charm (Action)|Charm]] check against all creatures you select in a diameter equal to your [[Mind (Action)|Mind]]. Those you succeed lose three shots dancing. Those against whom you get an outcome matching their [[Mind (Action)|Mind]] join a stately dance until the end of the scene.  
  
Dancers stay in the initial area, as specified when you used the power. If somehow brought outside this area, the power ends. If attacked by you or one of your allies, the power ends as well.
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Dancers stay in the initial area, as specified when you used the power. If somehow brought outside this area, the power ends. If targets are attacked or under immediate threat, the power ends as well.

Revision as of 11:41, 5 April 2018

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Main article: Powers (Action)

Music of the Spheres

Basic Action

Everyone dances to your music. Make an opposed Charm check against all creatures you select in a diameter equal to your Mind. Those you succeed lose three shots dancing. Those against whom you get an outcome matching their Mind join a stately dance until the end of the scene.

Dancers stay in the initial area, as specified when you used the power. If somehow brought outside this area, the power ends. If targets are attacked or under immediate threat, the power ends as well.