Difference between revisions of "Stun (Action)"

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<noinclude>{{Action Power Templates}}</noinclude>This attack does not cause [[Damage_(Action)#Wounds|Wounds]] when an opponent runs out of [[Damage_(Action)#Hits|Hits]]; it may still score wounds with a [[Damage_(Action)#Damage_Setbacks|Damage Setback]], which can make the target take wounds normally when it takes its last [[Damage_(Action)#Hits|Hit]].
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<noinclude>{{Action Power Templates}}</noinclude>This attack does not cause any direct injury on a [[Damage_(Action)#Damage_Setbacks|Damage Setback]], instead favoring stun, knockback, and other non-lethal effects.

Latest revision as of 11:20, 11 September 2010

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This attack does not cause any direct injury on a Damage Setback, instead favoring stun, knockback, and other non-lethal effects.