Difference between revisions of "Sentient Item (Action)"
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<noinclude>Item Limitation<br><br></noinclude> | <noinclude>Item Limitation<br><br></noinclude> | ||
The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to let itself be used if its in disagreement with the wielder. It can communicate with its wielder trough empathy or telepathy; some items can even speak audibly. The item can use its powers much like an [[Intelligent_Item_(Action)|Intelligent Item]], but cannot to do so for the player's benefit unless it is also [[Intelligent_Item_(Action)|Intelligent]]. | The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to let itself be used if its in disagreement with the wielder. It can communicate with its wielder trough empathy or telepathy; some items can even speak audibly. The item can use its powers much like an [[Intelligent_Item_(Action)|Intelligent Item]], but cannot to do so for the player's benefit unless it is also [[Intelligent_Item_(Action)|Intelligent]]. | ||
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+ | A sentient item is often jealous of other intelligent or sentient items, and generally wants to be the most important and cherished item in your possession. | ||
An item is often both [[Intelligent_Item_(Action)|Intelligent]] and [[Sentient_Item_(Action)|Sentient]], but it can be only one or the other. | An item is often both [[Intelligent_Item_(Action)|Intelligent]] and [[Sentient_Item_(Action)|Sentient]], but it can be only one or the other. |
Revision as of 09:28, 5 January 2014
Heroic Action Role-Play |
This is as Item Schtick for Action
Sentient Item
Item Limitation
The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to let itself be used if its in disagreement with the wielder. It can communicate with its wielder trough empathy or telepathy; some items can even speak audibly. The item can use its powers much like an Intelligent Item, but cannot to do so for the player's benefit unless it is also Intelligent.
A sentient item is often jealous of other intelligent or sentient items, and generally wants to be the most important and cherished item in your possession.
An item is often both Intelligent and Sentient, but it can be only one or the other.