Difference between revisions of "Rock (Action)"
		
		
		
		
		
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m (small)  | 
				m (great blow)  | 
				||
| Line 9: | Line 9: | ||
|size=Small  | |size=Small  | ||
|tech=Ancient  | |tech=Ancient  | ||
| − | |property1=  | + | |property1=great blow  | 
| − | |property2=  | + | |property2=improvised  | 
| − | |property3=  | + | |property3=Throw  | 
|property4=  | |property4=  | ||
Revision as of 11:06, 21 October 2009
This is a weapon data page for Action.
| Heroic Action Role-Play | 
Rock
One-handed ancient melee weapon
Hands: 1H
Size: Small
Tech: Ancient
Type: Melee
Range: Adjacent
Damage: +1 Blunt
Properties: Great blow, improvised, throw
A simple rock, held in the had or thrown. Often the only ranged weapon available to ogres and giants. Some small, dense object that can serve as a rock in an emergency can be found almost anywhere.