Difference between revisions of "Pawn (Action)"
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You are being manipulated or outright ordered about by some outside agency. This is an organization with a great deal of clout, which can make life very bad for you if you refuse to do as they say. They might enforce their control by social means, or have direct power over you, such as a [[Order_(Action_Powers_Form)#Oathbind|Oathbind]] or one of the nasty options under [[Technology_(Action_Powers_Form)#Imbue_Tech|Imbue Tech]]. | You are being manipulated or outright ordered about by some outside agency. This is an organization with a great deal of clout, which can make life very bad for you if you refuse to do as they say. They might enforce their control by social means, or have direct power over you, such as a [[Order_(Action_Powers_Form)#Oathbind|Oathbind]] or one of the nasty options under [[Technology_(Action_Powers_Form)#Imbue_Tech|Imbue Tech]]. | ||
− | In the basic version of Pawn, you are under the control of the organization, and it can be harsh and treat you cruelly, but you and the organization have overreaching goals that align. A typical example is a soldier or | + | In the basic version of Pawn, you are under the control of the organization, and it can be harsh and treat you cruelly, but you and the organization have overreaching goals that align. A typical example is a soldier or spy working for his own country. For two points, you can be the pawn of an organization whose strategic goals are completely strange to you or that you object to - like being the pawn of an alien sorcerer or hostile nation. |
Revision as of 11:54, 15 March 2012
Heroic Action Role-Play |
This is a Limitation for Action.
Pawn
You are being manipulated or outright ordered about by some outside agency. This is an organization with a great deal of clout, which can make life very bad for you if you refuse to do as they say. They might enforce their control by social means, or have direct power over you, such as a Oathbind or one of the nasty options under Imbue Tech.
In the basic version of Pawn, you are under the control of the organization, and it can be harsh and treat you cruelly, but you and the organization have overreaching goals that align. A typical example is a soldier or spy working for his own country. For two points, you can be the pawn of an organization whose strategic goals are completely strange to you or that you object to - like being the pawn of an alien sorcerer or hostile nation.