Difference between revisions of "Melee Weapons (Action)"

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{{Action}}
 
{{Action}}
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This table shows the melee weapons of
 +
 +
{| class="wikitable"
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|| <br>'''Ancient Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
|| [[Melee Weapons (Action)#Baton | Baton ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Stun|Stun]]
 +
|-
 +
||[[Melee Weapons (Action)#Battle Axe | Battle Axe ]] ||| 1 ||| Coat ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
|| [[Melee Weapons (Action)#Bola | Bola ]] ||| 1 ||| Jacket ||| + 1 ||| [[Melee Weapon Abilities (Action)#Entangle|Entangle]], [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Boomerang | Boomerang ]] ||| 1 ||| Coat ||| + 3 ||| [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
|| [[Melee Weapons (Action)#Cudgel | Cudgel ]] ||| 1 ||| Coat ||| + 3 ||| [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Stun|Stun]]
 +
|-
 +
||[[Melee Weapons (Action)#Dagger | Dagger ]] ||| 1 ||| Pocket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Throw|Throw]], [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand)
 +
|-
 +
|| [[Melee Weapons (Action)#Dart | Dart ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Flail | Flail ]] ||| 1 ||| Coat ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
|| [[Melee Weapons (Action)#Garrote | Garrote ]] ||| 2 ||| Negligible ||| + 2 ||| [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Damage)
 +
|-
 +
||[[Melee Weapons (Action)#Gauntlet | Gauntlet ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Stun|Stun]]
 +
|-
 +
|| [[Melee Weapons (Action)#Great Ax | Great Ax ]] ||| 2 ||| Unconcealable ||| + 5 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Great Spear | Great Spear ]] ||| 2 ||| Unconcealable ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Reach|Reach]]
 +
|-
 +
|| [[Melee Weapons (Action)#Hand Ax | Hand Ax ]] ||| 1 ||| Jacket ||| + 3 ||| [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand), [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Javelin | Javelin ]] ||| 1 ||| Unconcealable ||| + 3 ||| [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
|| [[Melee Weapons (Action)#Large Shield | Large Shield ]] ||| 1 ||| Unconcealable ||| + 1 ||| [[Melee Weapon Abilities (Action)#Block | Block]]
 +
|-
 +
||[[Melee Weapons (Action)#Mace | Mace ]] ||| 1 ||| Coat ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
|| [[Melee Weapons (Action)#Maul | Maul ]] ||| 2 ||| Unconcealable ||| + 5 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
||[[Melee Weapons (Action)#Net | Net ]] ||| 1 ||| Jacket ||| + 0 ||| [[Melee Weapon Abilities (Action)#Entangle|Entangle]], [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
|| [[Melee Weapons (Action)#Nunchaka | Nunchaka ]] ||| 1 ||| Jacket ||| + 3 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Damage)
 +
|-
 +
||[[Melee Weapons (Action)#Quarterstaff | Quarterstaff ]] ||| 2 ||| Unconcealable ||| + 3 ||| [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (double), [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
|| [[Melee Weapons (Action)#Rock | Rock ]] ||| 1 ||| Pocket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Sap | Sap ]] ||| 1 ||| Pocket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Stun|Stun]]
 +
|-
 +
|| [[Melee Weapons (Action)#Small Shield | Small Shield ]] ||| 1 ||| Coat ||| + 2 ||| [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Stun|Stun]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
||[[Melee Weapons (Action)#Spear | Spear ]] ||| 1 ||| Unconcealable ||| + 3 ||| [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (butt), [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Improvised |Improvised]]
 +
|-
 +
|| [[Melee Weapons (Action)#Tiger Claws | Tiger Claws ]] ||| 1 ||| Pocket ||| + 2 ||| 
 +
|-
 +
||[[Melee Weapons (Action)#Torch | Torch ]] ||| 1 ||| Jacket ||| + 1 ||| [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (fire)
 +
|-
 +
|| [[Melee Weapons (Action)#Whip | Whip ]] ||| 1 ||| Jacket ||| + 1 ||| Disarm, [[Melee Weapon Abilities (Action)#Reach|Reach]], [[Melee Weapon Abilities (Action)#Entangle|Entangle]]
 +
|-
 +
||[[Melee Weapons (Action)#Modifications  | Modifications]] Cost an Item schtick each |||  |||  ||| +  ||| 
 +
|-
 +
|| [[ MasterworkWeapon (Action) | MasterworkWeapon | MasterworkWeapon ]] ||| - ||| - ||| + Add +1 ||| 
 +
|-
 +
|| <br>'''Blacksmith Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapons (Action)#Broadsword | Broadsword ]] ||| 1 ||| Coat ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
|| [[Melee Weapons (Action)#Dirk | Dirk ]] ||| 1 ||| Jacket ||| + 3 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand)
 +
|-
 +
||[[Melee Weapons (Action)#Great Sword | Great Sword ]] ||| 2 ||| Unconcealable ||| + 5 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
||[[Melee Weapons (Action)#Lajatang | Lajatang ]] ||| 2 ||| Coat ||| + 4 ||| [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (double)
 +
|-
 +
|| [[Melee Weapons (Action)#Lance | Lance ]] ||| 1 ||| Unconcealable ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Reach|Reach]]
 +
|-
 +
||[[Melee Weapons (Action)#Shakram | Shakram ]] ||| 1 ||| Coat ||| + 3 ||| Disarm, [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Short Sword | Short Sword ]] ||| 1 ||| Jacket ||| + 3 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
|| [[Melee Weapons (Action)#Shuriken | Shuriken ]] ||| 1 ||| Negligible ||| + 2 ||| [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Trident | Trident ]] ||| 1 ||| Unconcealable ||| + 3 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]], [[Melee Weapon Abilities (Action)#Entangle|Entangle]]
 +
|-
 +
|| <br>'''Clockwork Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapons (Action)#Halberd | Halberd ]] ||| 2 ||| Unconcealable ||| + 4 ||| [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (butt), Disarm, [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
|| [[Melee Weapons (Action)#Man Catcher | Man Catcher ]] ||| 2 ||| Unconcealable ||| + 2 ||| [[Melee Weapon Abilities (Action)#Entangle|Entangle]], [[Melee Weapon Abilities (Action)#Reach|Reach]], [[Melee Weapon Abilities (Action)#Stun|Stun]]
 +
|-
 +
||[[Melee Weapons (Action)#Meteor Hammer | Meteor Hammer ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Entangle|Entangle]], [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
||[[Melee Weapons (Action)#Naginata | Naginata ]] ||| 2 ||| Unconcealable ||| + 4 ||| [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (butt), [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Reach|Reach]]
 +
|-
 +
|| [[Melee Weapons (Action)#Punch Dagger | Punch Dagger ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand)
 +
|-
 +
||[[Melee Weapons (Action)#Rapier | Rapier ]] ||| 1 ||| Coat ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Riposte|Riposte]]
 +
|-
 +
||[[Melee Weapons (Action)#Smallsword | Smallsword ]] ||| 1 ||| Coat ||| + 3 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]], [[Melee Weapon Abilities (Action)#Riposte|Riposte]]
 +
|-
 +
|| [[Melee Weapons (Action)#Swordbreaker | Swordbreaker ]] ||| 1 ||| Jacket ||| + 3 ||| Disarm, [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand)
 +
|-
 +
||[[Melee Weapons (Action)#Zweihander | Zweihander ]] ||| 2 ||| Unconcealable ||| + 5 ||| Disarm, [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
|| <br>Steam Weapons    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapons (Action)#Executioner’s Kiss | Executioner’s Kiss ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (acid), [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand)
 +
|-
 +
|| [[Melee Weapons (Action)#Molotov Cocktail | Molotov Cocktail ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (fire), [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Throw|Throw]]
 +
|-
 +
||[[Melee Weapons (Action)#Welding Torch | Welding Torch ]] ||| 1 ||| Coat ||| + 3 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (fire), [[Melee Weapon Abilities (Action)#Improvised |Improvised]]
 +
|-
 +
|| <br>'''Combustion Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapons (Action)#Cattle Prod | Cattle Prod ]] ||| 1 ||| Jacket ||| + 2 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (electricity), [[Melee Weapon Abilities (Action)#Improvised |Improvised]], [[Melee Weapon Abilities (Action)#Stun|Stun]]
 +
|-
 +
|| [[Melee Weapons (Action)#Chain Saw | Chain Saw ]] ||| 2 ||| Unconcealable ||| + 7 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
|| <br>'''Nuclear Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapons (Action)#Nuclear Weapons | Nuclear Weapons ]] |||  |||  ||| +  ||| 
 +
|-
 +
|| [[Melee Weapons (Action)#Nuclear Weapons | Nuclear Weapons ]] |||  |||  ||| +  ||| 
 +
|-
 +
||[[Melee Weapons (Action)#Neuclear Weapons | Neuclear Weapons ]] ||| Hands ||| Conceal ||| + Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapons (Action)#Hand Taser | Hand Taser ]] ||| 1 ||| Negligible ||| + 1 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (electricity), [[Melee Weapon Abilities (Action)#Stun|Stun]]
 +
|-
 +
|| [[Melee Weapons (Action)#Hedgecutter | Hedgecutter ]] ||| 2 ||| Jacket ||| + 5 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
||[[Melee Weapons (Action)#Modifications: Modifications cost an Items schtick each | Modifications: Modifications cost an Items schtick each ]] |||  |||  ||| +  ||| 
 +
|-
 +
|| [[Melee Weapons (Action)#Chain Blade | Chain Blade ]] |||  |||  ||| + 1 ||| 
 +
|-
 +
||[[Melee Weapons (Action)#Electro Weapon | Electro Weapon ]] |||  |||  ||| +  ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Electricity)
 +
|-
 +
|| <br>'''Fusion Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
|-
 +
|| [[Melee Weapons (Action)#Afflox | Afflox ]] ||| 1 ||| Coat ||| + 4 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Entangle|Entangle]], [[Melee Weapon Abilities (Action)#Reach|Reach]]
 +
|-
 +
||[[Melee Weapons (Action)#Charge Mace | Charge Mace ]] ||| 1 ||| Coat ||| + 5 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
|| [[Melee Weapons (Action)#Karatand | Karatand ]] ||| 1 ||| Pocket ||| + 3 ||| Disarm, [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
||[[Melee Weapons (Action)#Multi Rod | Multi Rod ]] ||| As a Club or Quarterstaff |||  ||| +  ||| 
 +
|-
 +
|| [[Melee Weapons (Action)#Multi Sword | Multi Sword ]] ||| As a Short Sword, Longsword, or Great Sword |||  ||| +  ||| 
 +
|-
 +
||[[Melee Weapons (Action)#Power Fist | Power Fist ]] ||| 1 ||| Unconcealable ||| + 7 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), [[Melee Weapon Abilities (Action)#Entangle|Entangle]], [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand)
 +
|-
 +
|| [[Melee Weapons (Action)#Storm Hammer | Storm Hammer ]] ||| 1 ||| Coat ||| + 8 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]]
 +
|-
 +
||[[Melee Weapons (Action)#Modifications: Modifications cost an Items schtick each | Modifications: Modifications cost an Items schtick each ]] |||  |||  ||| +  ||| 
 +
|-
 +
|| [[Melee Weapons (Action)#Keen Edge | Keen Edge ]] ||| - ||| - ||| + - ||| Add [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Damage)
 +
|-
 +
||[[Melee Weapons (Action)#Vibro Blade | Vibro Blade ]] ||| - ||| - ||| + - ||| Add [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Sonic)
 +
|-
 +
|| <br>'''Hyperspace Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapons (Action)#Light Sword | Light Sword ]] ||| 1 ||| Pocket ||| + 6 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), Disarm, [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand), [[Melee Weapon Abilities (Action)#Parry|Parry]], [[Melee Weapon Abilities (Action)#Riposte|Riposte]]
 +
|-
 +
|| [[Melee Weapons (Action)#Light Sabre | Light Sabre ]] ||| 1 ||| Pocket ||| + 6 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), Disarm, [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
||[[Melee Weapons (Action)#Light Shield | Light Shield ]] ||| 1 ||| Pocket ||| + 4 ||| [[Melee Weapon Abilities (Action)#Block | Block]], [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (offhand)
 +
|-
 +
|| [[Melee Weapons (Action)#Light Staff | Light Staff ]] ||| 2 ||| Jacket ||| + 6 ||| [[Melee Weapon Abilities (Action)#Great_Blow|Great Blow]], [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor), [[Melee Weapon Abilities (Action)#Second_Strike |Second Strike]] (double), Disarm, [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
||[[Melee Weapons (Action)#Stasis Sword | Stasis Sword ]] ||| 1 ||| Pocket ||| + 6 ||| Disarm, [[Melee Weapon Abilities (Action)#Parry|Parry]]
 +
|-
 +
||[[Melee Weapon Modifications (Action)#Modifications: Modifications cost an Items schtick each | Modifications: Modifications cost an Items schtick each ]] |||  |||  ||| +  ||| 
 +
|-
 +
||[[Melee Weapon Modifications (Action)#Power Weapon | Power Weapon ]] ||| - ||| - ||| + 2 ||| [[Melee Weapon Abilities (Action)#Extra_Damage |Extra Damage]] (Armor)
 +
|-
 +
|| [[Melee Weapons (Action))# ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapon Modifications (Action)#Modifications: Modifications cost an Items schtick each | Modifications: Modifications cost an Items schtick each ]] |||  |||  ||| +  ||| 
 +
|-
 +
|| <br>Magical Weapons'''    ||| Hands ||| Conceal |||  Damage ||| Maneuvers
 +
|-
 +
||[[Melee Weapon Modifications (Action)#Boost | Boost ]] ||| - ||| - ||| + 1 ||| -
 +
|-
 +
||[[Melee Weapon Modifications (Action)#Enchanted | Enchanted ]] ||| - ||| - ||| + - ||| Add one maneuver
 +
|-
 +
||[[Melee Weapon Modifications (Action)#Force Weapon | Force Weapon ]] ||| - ||| - ||| + - ||| Bonus dice for Magic point
 +
|-
 +
||[[Melee Weapon Modifications (Action)#Shrinking | Shrinking ]] ||| - ||| Negligible ||| + - ||| -
 +
|-
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
|}

Revision as of 23:45, 11 September 2007

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Heroic Action Role-Play

This table shows the melee weapons of


Ancient Weapons
Hands Conceal Damage Maneuvers
Baton 1 Jacket + 2 Improvised, Stun
Battle Axe 1 Coat + 4 Great Blow
Bola 1 Jacket + 1 Entangle, Throw
Boomerang 1 Coat + 3 Throw
Cudgel 1 Coat + 3 Improvised, Stun
Dagger 1 Pocket + 2 Throw, Second Strike (offhand)
Dart 1 Jacket + 2 Throw
Flail 1 Coat + 4 Great Blow
Garrote 2 Negligible + 2 Improvised, Extra Damage (Damage)
Gauntlet 1 Jacket + 2 Stun
Great Ax 2 Unconcealable + 5 Great Blow, Throw
Great Spear 2 Unconcealable + 4 Great Blow, Reach
Hand Ax 1 Jacket + 3 Second Strike (offhand), Throw
Javelin 1 Unconcealable + 3 Throw
Large Shield 1 Unconcealable + 1 Block
Mace 1 Coat + 4 Great Blow
Maul 2 Unconcealable + 5 Great Blow
Net 1 Jacket + 0 Entangle, Throw
Nunchaka 1 Jacket + 3 Extra Damage (Damage)
Quarterstaff 2 Unconcealable + 3 Second Strike (double), Improvised, Parry
Rock 1 Pocket + 2 Improvised, Throw
Sap 1 Pocket + 2 Improvised, Stun
Small Shield 1 Coat + 2 Improvised, Stun, Parry
Spear 1 Unconcealable + 3 Second Strike (butt), Great Blow, Improvised
Tiger Claws 1 Pocket + 2
Torch 1 Jacket + 1 Improvised, Extra Damage (fire)
Whip 1 Jacket + 1 Disarm, Reach, Entangle
Modifications Cost an Item schtick each +
MasterworkWeapon | MasterworkWeapon - - + Add +1

Blacksmith Weapons
Hands Conceal Damage Maneuvers
Broadsword 1 Coat + 4 Great Blow, Parry
Dirk 1 Jacket + 3 Extra Damage (Armor), Second Strike (offhand)
Great Sword 2 Unconcealable + 5 Great Blow, Parry
Lajatang 2 Coat + 4 Second Strike (double)
Lance 1 Unconcealable + 4 Great Blow, Reach
Shakram 1 Coat + 3 Disarm, Throw
Short Sword 1 Jacket + 3 Great Blow, Parry
Shuriken 1 Negligible + 2 Throw
Trident 1 Unconcealable + 3 Great Blow, Parry, Entangle

Clockwork Weapons
Hands Conceal Damage Maneuvers
Halberd 2 Unconcealable + 4 Second Strike (butt), Disarm, Great Blow, Parry
Man Catcher 2 Unconcealable + 2 Entangle, Reach, Stun
Meteor Hammer 1 Jacket + 2 Entangle, Improvised, Great Blow
Naginata 2 Unconcealable + 4 Second Strike (butt), Great Blow, Reach
Punch Dagger 1 Jacket + 2 Extra Damage (Armor), Great Blow, Second Strike (offhand)
Rapier 1 Coat + 4 Great Blow, Riposte
Smallsword 1 Coat + 3 Great Blow, Parry, Riposte
Swordbreaker 1 Jacket + 3 Disarm, Second Strike (offhand)
Zweihander 2 Unconcealable + 5 Disarm, Great Blow, Parry

Steam Weapons
Hands Conceal Damage Maneuvers
Executioner’s Kiss 1 Jacket + 2 Extra Damage (Armor), Extra Damage (acid), Second Strike (offhand)
Molotov Cocktail 1 Jacket + 2 Extra Damage (fire), Improvised, Throw
Welding Torch 1 Coat + 3 Extra Damage (fire), Improvised

Combustion Weapons
Hands Conceal Damage Maneuvers
Cattle Prod 1 Jacket + 2 Extra Damage (electricity), Improvised, Stun
Chain Saw 2 Unconcealable + 7 Great Blow

Nuclear Weapons
Hands Conceal Damage Maneuvers
Nuclear Weapons +
Nuclear Weapons +
Neuclear Weapons Hands Conceal + Damage Maneuvers
Hand Taser 1 Negligible + 1 Extra Damage (electricity), Stun
Hedgecutter 2 Jacket + 5 Great Blow
Modifications: Modifications cost an Items schtick each +
Chain Blade + 1
Electro Weapon + Extra Damage (Electricity)

Fusion Weapons
Hands Conceal Damage Maneuvers
Afflox 1 Coat + 4 Great Blow, Entangle, Reach
Charge Mace 1 Coat + 5 Great Blow, Parry
Karatand 1 Pocket + 3 Disarm, Parry
Multi Rod As a Club or Quarterstaff +
Multi Sword As a Short Sword, Longsword, or Great Sword +
Power Fist 1 Unconcealable + 7 Great Blow, Extra Damage (Armor), Entangle, Second Strike (offhand)
Storm Hammer 1 Coat + 8 Extra Damage (Armor), Great Blow
Modifications: Modifications cost an Items schtick each +
Keen Edge - - + - Add Extra Damage (Damage)
Vibro Blade - - + - Add Extra Damage (Sonic)

Hyperspace Weapons
Hands Conceal Damage Maneuvers
Light Sword 1 Pocket + 6 Extra Damage (Armor), Disarm, Second Strike (offhand), Parry, Riposte
Light Sabre 1 Pocket + 6 Great Blow, Extra Damage (Armor), Disarm, Great Blow, Parry
Light Shield 1 Pocket + 4 Block, Second Strike (offhand)
Light Staff 2 Jacket + 6 Great Blow, Extra Damage (Armor), Second Strike (double), Disarm, Parry
Stasis Sword 1 Pocket + 6 Disarm, Parry
Modifications: Modifications cost an Items schtick each +
Power Weapon - - + 2 Extra Damage (Armor)
[[Melee Weapons (Action))# Hands Conceal Damage Maneuvers
Modifications: Modifications cost an Items schtick each +

Magical Weapons
Hands Conceal Damage Maneuvers
Boost - - + 1 -
Enchanted - - + - Add one maneuver
Force Weapon - - + - Bonus dice for Magic point
Shrinking - Negligible + - -