Difference between revisions of "Manual of Power (Action)"
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=== Limitation === | === Limitation === | ||
− | If you lose your manual, you cannot use Limit Break powers. If you cannot access your manual for 24 hours, you lose access to all your powers. | + | If you lose access to your manual, you cannot use Limit Break powers. If you cannot access your manual for 24 hours, you lose access to all your powers. |
=== Focus Condition === | === Focus Condition === | ||
− | + | Trigger Action (Focus) | |
− | As your first action in a round you can take out your manual and use it | + | As your first action in a round you can take out your manual and use it to power up. Your power recharger is now in your hands, where it is vulnerable to stunts and prevents you from using other hand held items such as weapons, tools, or blast foci for the rest of the round. Notice that a manual of power can itself be an implement, usually a [[Blast_Focus_(Action)#Tome|Tome]]. |
− | Using your manual to focus out of action scenes takes 5 minutes. If you need to manipulate something, you generally put your | + | Using your power manual to focus out of action scenes takes 5 minutes. If you need to manipulate something, you generally put your power recharger on a work surface, further endangering it. |
Revision as of 13:06, 16 November 2010
Heroic Action Role-Play |
This is a Method for using Powers in Action. Methods are a part of Traditions and define how Powers are used in each campaign.
Manual of Power
Your powers are recorded in some kind of manual, tome, or device; a large but portable object that you need to occasionally check up on in order to use your powers.
Limitation
If you lose access to your manual, you cannot use Limit Break powers. If you cannot access your manual for 24 hours, you lose access to all your powers.
Focus Condition
Trigger Action (Focus)
As your first action in a round you can take out your manual and use it to power up. Your power recharger is now in your hands, where it is vulnerable to stunts and prevents you from using other hand held items such as weapons, tools, or blast foci for the rest of the round. Notice that a manual of power can itself be an implement, usually a Tome.
Using your power manual to focus out of action scenes takes 5 minutes. If you need to manipulate something, you generally put your power recharger on a work surface, further endangering it.