Difference between revisions of "Hand grenade (Action)"
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m (one-shot) |
m (loud) |
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Line 11: | Line 11: | ||
|range=Medium | |range=Medium | ||
|property1=area | |property1=area | ||
− | |property2= | + | |property2=loud |
− | |property3= | + | |property3=one-shot |
− | |property4= | + | |property4=throw |
|description=A modern grenade, factory-made to be used as such. The main improvement is that you no longer need to cut and light fuses - a chemical timer does this for you - and it almost never fails. | |description=A modern grenade, factory-made to be used as such. The main improvement is that you no longer need to cut and light fuses - a chemical timer does this for you - and it almost never fails. |
Latest revision as of 23:47, 3 November 2009
This is a weapon data page for Action.
Heroic Action Role-Play |
Hand Grenade
One-handed combustion ranged weapon
Hands: 1H
Size: Small
Tech: Combustion
Type: Ranged
Range: Medium
Damage: +5 Blunt
Properties: Area, loud, one-shot, throw
A modern grenade, factory-made to be used as such. The main improvement is that you no longer need to cut and light fuses - a chemical timer does this for you - and it almost never fails.