Difference between revisions of "Dodge Fire (Action Powers)"

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m (Flame Skin, Resist Fire)
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<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude>
  
=== Placeholder ===
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===Flame Skin===
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Trigger Action (Defense)
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Your body is hard aflame, and anyone striking you risks being burnt. 
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Use this power as you are hit in close combat. The attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Body (Action)|Body]] minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a a weapon with range of reach or that otherwise lets you keep all your vital parts out of range.
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=== Resist Fire ===
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Basic Action
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Add your [[Mind (Action)|Mind]] to your soak attribute against [[Damage Types (Action)#Fire| fire]] damage for the rest of the scene. You are normally assumed to do this at the beginning of each scene, but sometimes you may want to not do it to be more inconspicuous.

Revision as of 19:59, 27 December 2012

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Templates for Action
Main article: Dodge (Action Powers)

Flame Skin

Trigger Action (Defense)

Your body is hard aflame, and anyone striking you risks being burnt.

Use this power as you are hit in close combat. The attacker takes Fire damage equal to your Body minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a a weapon with range of reach or that otherwise lets you keep all your vital parts out of range.

Resist Fire

Basic Action

Add your Mind to your soak attribute against fire damage for the rest of the scene. You are normally assumed to do this at the beginning of each scene, but sometimes you may want to not do it to be more inconspicuous.