Difference between revisions of "Chain whip (Action)"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m (+2)  | 
				m (polish)  | 
				||
| Line 9: | Line 9: | ||
|size=Medium  | |size=Medium  | ||
|tech=Clockwork  | |tech=Clockwork  | ||
| − | |property1=entangle  | + | |property1=double strike  | 
| − | |  | + | |property2=entangle  | 
| + | |property3=great blow  | ||
|property3=intercept  | |property3=intercept  | ||
| − | |||
|description=A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends.    | |description=A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends.    | ||
Revision as of 14:20, 6 November 2009
This is a weapon data page for Action.
| Heroic Action Role-Play | 
Chain Whip
Two-handed clockwork melee weapon
Hands: 2H
Size: Medium
Tech: Clockwork
Type: Melee
Range: Adjacent
Damage: +2 Blunt
Properties: Double strike, entangle, intercept
A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends.