Difference between revisions of "Chain whip (Action)"
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m (+2) |
m (polish) |
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| Line 9: | Line 9: | ||
|size=Medium | |size=Medium | ||
|tech=Clockwork | |tech=Clockwork | ||
| − | |property1=entangle | + | |property1=double strike |
| − | | | + | |property2=entangle |
| + | |property3=great blow | ||
|property3=intercept | |property3=intercept | ||
| − | |||
|description=A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends. | |description=A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends. | ||
Revision as of 14:20, 6 November 2009
This is a weapon data page for Action.
| Heroic Action Role-Play |
Chain Whip
Two-handed clockwork melee weapon
Hands: 2H
Size: Medium
Tech: Clockwork
Type: Melee
Range: Adjacent
Damage: +2 Blunt
Properties: Double strike, entangle, intercept
A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends.