Difference between revisions of "Blind (Action)"
Jump to navigation
Jump to search
m (→Blind: snakeyes) |
m (→Blind: static) |
||
Line 2: | Line 2: | ||
== Blind == | == Blind == | ||
Your sight is heavily impaired, to the point of blindness or near-blindness. Of course, this being [[Action]], you are not helpless in a fight - you have developed means to compensate. However, you still cannot discern images, read text, or "see" things other than rough shapes. Anything beyond your [[Mind (Action)|Mind]] in meters away from you is "out of sight" for you. [[Actions_(Action)#Special_Results|Snakeyes]] rolls on actions where your lack of sight could impede you always fail. | Your sight is heavily impaired, to the point of blindness or near-blindness. Of course, this being [[Action]], you are not helpless in a fight - you have developed means to compensate. However, you still cannot discern images, read text, or "see" things other than rough shapes. Anything beyond your [[Mind (Action)|Mind]] in meters away from you is "out of sight" for you. [[Actions_(Action)#Special_Results|Snakeyes]] rolls on actions where your lack of sight could impede you always fail. | ||
+ | |||
+ | Someone blinded and who has not had time to adjust to his condition cannot move along with a Basic Action, and only moves his normal [[Move (Action)|Move]] with a [[Actions_(Action)#Full_Move|Full Move]] action. Similar to the [[Items_(Action)#Static|Static]] weapon disadvantage. |
Latest revision as of 10:10, 7 June 2013
Heroic Action Role-Play |
This is a Limitation for Action.
Blind
Your sight is heavily impaired, to the point of blindness or near-blindness. Of course, this being Action, you are not helpless in a fight - you have developed means to compensate. However, you still cannot discern images, read text, or "see" things other than rough shapes. Anything beyond your Mind in meters away from you is "out of sight" for you. Snakeyes rolls on actions where your lack of sight could impede you always fail.
Someone blinded and who has not had time to adjust to his condition cannot move along with a Basic Action, and only moves his normal Move with a Full Move action. Similar to the Static weapon disadvantage.