Difference between revisions of "Blast Psi (Action Powers)"

From Action
Jump to navigation Jump to search
m (wk)
 
(5 intermediate revisions by the same user not shown)
Line 4: Line 4:
 
Finisher
 
Finisher
  
You force someone into your [[Psi_(Action_Powers_Form)#Psychic_Network|Psychic Network]], and they cannot try to quit the network for the rest of the scene. They take no damage setback from the triggering attack.
+
You force someone into your [[Psi_(Action_Powers_Form)#Psychic_Network|Psychic Network]], and they cannot try to quit the network.  
 
+
This is a [[Curse (action)|Curse]].
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
+
They take no damage setback from the triggering attack.
  
 
=== Psychic Blast===
 
=== Psychic Blast===
 
{{Template:Blast (Action Powers)}}
 
{{Template:Blast (Action Powers)}}
 
+
Psychic Blast does [[Damage Types (Action)#Mind_Blast| Mind Blast]] damage soaked by [[Mind (Action)|Mind]].
Psychic Blast does [[Damage Types (Action)#Psychic | psychic damage]].
 
  
 
===Psychic Burst===
 
===Psychic Burst===
 
{{Template:Burst (Action Powers)}}
 
{{Template:Burst (Action Powers)}}
  
Psychic Burst does [[Damage Types (Action)#Psychic | psychic damage]].
+
Psychic Burst does [[Damage Types (Action)#Mind_Blast| Mind Blast]] damage soaked by [[Mind (Action)|Mind]].
 
   
 
   
 
=== Psychic Shockwave===
 
=== Psychic Shockwave===
 
{{Template:Cone (Action Powers)}}
 
{{Template:Cone (Action Powers)}}
 
+
Psychic Cone does [[Damage Types (Action)#Mind_Blast| Mind Blast]] damage soaked by [[Mind (Action)|Mind]].
Psychic Cone does [[Damage Types (Action)#Psychic | psychic damage]].
 

Latest revision as of 13:38, 22 April 2023

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Enforced Bonding

Finisher

You force someone into your Psychic Network, and they cannot try to quit the network. This is a Curse. They take no damage setback from the triggering attack.

Psychic Blast

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage. Psychic Blast does Mind Blast damage soaked by Mind.

Psychic Burst

Limit Break

You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target.

Psychic Burst does Mind Blast damage soaked by Mind.

Psychic Shockwave

Limit Break

You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders. Psychic Cone does Mind Blast damage soaked by Mind.