Include Tinker (FiD): Difference between revisions

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<noinclude>{{FiD}}</noinclude>
<noinclude>{{FiD}}</noinclude>
* Limited Outcome solves an immediate problem, then ends. Any effect achieved will last, such as a repair made with temporary tools.
* '''Limited Outcome''' solves an immediate problem, then ends. Any effect achieved will last, such as a repair made with temporary tools.
* Standard Outcome construction, repair, or item lasts for the duration of a score.   
* '''Standard Outcome''' construction, repair, or item lasts for the duration of a score.   
* Great Outcome is semi-permanent. This does not make permanent kit, but it can make permanent effects to the setting, such as repairing a large construction like a bridge or wall.
* '''Great Outcome''' is semi-permanent. This does not make permanent kit, but it can make permanent effects to the setting, such as repairing a large construction like a bridge or wall.  
* Something larger than a human, very complex, or of higher Quality Level than your Tier or Lifestyle increases the needed Outcome.


Position depends on the tranquility of your workspace and if you are working on something dangerous in itself.
Something larger than you are, very complex, or of higher Quality Level than your Tier increases the needed Outcome.
 
Position depends on the tranquility of your workspace and if you are working on something that is dangerous in itself.


For long-term projects, Tinker powers can substitute for missing tools, but that is all they do until you use the Apex ability.
For long-term projects, Tinker powers can substitute for missing tools, but that is all they do until you use the Apex ability.

Latest revision as of 08:44, 21 January 2026

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  • Limited Outcome solves an immediate problem, then ends. Any effect achieved will last, such as a repair made with temporary tools.
  • Standard Outcome construction, repair, or item lasts for the duration of a score.
  • Great Outcome is semi-permanent. This does not make permanent kit, but it can make permanent effects to the setting, such as repairing a large construction like a bridge or wall.

Something larger than you are, very complex, or of higher Quality Level than your Tier increases the needed Outcome.

Position depends on the tranquility of your workspace and if you are working on something that is dangerous in itself.

For long-term projects, Tinker powers can substitute for missing tools, but that is all they do until you use the Apex ability.