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| | #REDIRECT [[Inventory (IB)#Forum]] |
| ''Consensu humanum — the sphere of human accord.''
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| Devices that mediate between minds: communication, identity, and persuasion.
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| Com gear, Nemes, attire, symbols of authority, and instruments of leadership.
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| '''Associated with:''' [[Actions_(IB)#Resolve|Resolve]], presence, will, and the arts of cooperation and command.
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| == Quality of Life ==
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| === License ===
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| ;1 ■ [[Technology_(IF)#License|License]]
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| ''A License must be on your playbook to acquire it in play; you cannot simply pick one up during an Operation. You may need connections or proof of competence to obtain one.''
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| A permit to own or carry items tagged '''Regulated''' or '''Military'''. Physically it may be a signed document or sigil-stamped token, but what matters is the correct authorization code recorded in your Neme.
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| A license applies to all items of its type (all '''Regulated''' or all '''Military'''). You can hold separate licenses for each category.
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| Two permissions are available for each category:
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| : ''Carry'' — allows you to carry and use items in public spaces within local legal limits.
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| : ''Possession'' — allows you to store and transport disassembled items for use on ranges, private property, or beyond local jurisdictions (aboard your ship, base, or in the wild).
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| Common allocations:
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| : Bounty hunters, police, licensed bodyguards, and wilderness guides typically obtain a ''Carry'' authorization for '''Regulated''' items.
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| : Mercenaries and military commonly hold ''Possession'' authorization for '''Military''' items.
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| Consequences: lacking the proper license risks confiscation, arrest, or prosecution. These consequences can be Resisted by rolling your Tier (representing legal assistance). Continued violation may raise the penalty.
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| '''Unreliable.''' Local recognition depends on the Quality of the license and the Tier of the place of use. When presenting a license, roll Quality:
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| : if any die equals the local Tier — the license is accepted immediately.
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| : if any die ≥ 4 but none match Tier — expect delay; the license will usually clear in days but you may face temporary ban or confiscation.
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| : if no die ≥ 4 — the license is invalid here.
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| === Neme ===
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| ;1 ■ [[Technology_(IF)#Neme|Neme]]
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| Personal assistant systems — limited AI companions that manage communication, translation, scheduling, research, and routine administration. Every citizen in the System is expected to carry one; a person without a Neme is considered unreachable, untrustworthy, or primitive. Models vary in discretion, power, and personality, but all share the same basic architecture: a distributed mind embedded in personal hardware and mirrored across the network.
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| Originally '''NEME''' — ''Neural Executive & Memory Environment'' — the name comes from the Muse ''Mneme'' (Memory); common usage dropped the initial “M.” Pronounced ''NEE-mee''.
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| A standard Neme contains a compact processor core, an audio interface or '''earpiece''' for conversation and real-time translation, and — for users who prefer visual augmentation — an optional '''visor''' or contact-lens display providing text, imagery, and situational overlays. The hardware holds the personality and memory to keep it private from the net; users describe their Neme as an extension of thought rather than a tool.
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| Every Neme includes a suite of '''personal-scale sensors''': passive radio, optical, thermal, magnetic, radiation, and chemical monitoring within a few metres, plus biometric and positional tracking. The Neme cross-references these inputs against health, atmospheric safety, and local navigation data to provide unobtrusive situational awareness. It also monitors public nets and sensors for chosen alerts.
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| Neme sensors are passive and low-power — they lack the range and resolution of belt/pack sensors but give every person a local bubble of awareness. Advanced models can form ad-hoc networks to map shared space or coordinate group activity; this requires consent and carries the usual privacy implications. In many habitats Nemes also serve civic functions, maintaining environmental logs and validating transactions.
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| ''To live in the System is to live with your Neme — your memory, interpreter, and witness.''
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| === Fashion ===
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| ;1 ■ [[Technology_(IF)#Fashion|Fashion]]
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| A fashionable outfit and personal grooming that lets you appear several Tiers above your own. Generally requires a light Load; carrying a change of clothes counts as Load ☐. '''Conspicuous'''.
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| If you dress two or more Tiers above yourself, make a Quality roll when you appear:
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| : '''1–3''' — immediate attention and Heat (you are noticed and potentially stopped).
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| : '''4–6''' — attention (Heat) but no immediate enforcement.
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| === Colors ===
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| ;1 ■ [[Technology_(IF)#Colors|Colors]]
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| Belonging to a subculture or wearing overt identifiers that mark you as alien to a place. '''Conspicuous'''. When you draw attention, make a Quality roll:
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| : '''1–3''' — immediate attention and Heat.
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| : '''4–6''' — attention (Heat).
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| === Stress Analyzer ===
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| ;3 ☐ [[Technology_(IF)#Stress_Analyzer|Stress Analyzer]]
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| A concealed accessory that senses short-term physiological markers of stress: pupil dilation, facial blood flow, micro-tremor, and respiration changes. Helps detect lies, nervousness, or hostile intent; can produce false positives from non-deceptive emotions. '''Unreliable.'''
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| Use: When attempting to detect deception or intent, pass a Quality roll to gain an early read on an untrained subject and to speed detection against amateur liars. Professional deceivers and trained actors may defeat the device’s usefulness (GM discretion).
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| == Quality of Life ==
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| | |
| === License ===
| |
| ;1 ■ [[Technology_(IF)#License|License]]
| |
| ''A License must be on your playbook to acquire it in play; you cannot simply pick one up during an Operation. You may need connections or proof of competence to obtain one.''
| |
| | |
| A permit to own or carry items tagged '''Regulated''' or '''Military'''. Physically it may be a signed document or sigil-stamped token, but what matters is the correct authorization code recorded in your Neme.
| |
| | |
| A license applies to all items of its type (all '''Regulated''' or all '''Military'''). You can hold separate licenses for each category.
| |
| | |
| Two permissions are available for each category:
| |
| : ''Carry'' — allows you to carry and use items in public spaces within local legal limits.
| |
| : ''Possession'' — allows you to store and transport disassembled items for use on ranges, private property, or beyond local jurisdictions (aboard your ship, base, or in the wild).
| |
| | |
| Common allocations:
| |
| : Bounty hunters, police, licensed bodyguards, and wilderness guides typically obtain a ''Carry'' authorization for '''Regulated''' items.
| |
| : Mercenaries and military commonly hold ''Possession'' authorization for '''Military''' items.
| |
| | |
| Consequences: lacking the proper license risks confiscation, arrest, or prosecution. These consequences can be Resisted by rolling your Tier (representing legal assistance). Continued violation may raise the penalty.
| |
| | |
| '''Unreliable.''' Local recognition depends on the Quality of the license and the Tier of the place of use. When presenting a license, roll Quality:
| |
| : if any die equals the local Tier — the license is accepted immediately.
| |
| : if any die ≥ 4 but none match Tier — expect delay; the license will usually clear in days but you may face temporary ban or confiscation.
| |
| : if no die ≥ 4 — the license is invalid here.
| |
| | |
| === Neme ===
| |
| ;1 ■ [[Technology_(IF)#Neme|Neme]]
| |
| Personal assistant systems — limited AI companions that manage communication, translation, scheduling, research, and routine administration. Every citizen in the System is expected to carry one; a person without a Neme is considered unreachable, untrustworthy, or primitive. Models vary in discretion, power, and personality, but all share the same basic architecture: a distributed mind embedded in personal hardware and mirrored across the network.
| |
| | |
| Originally '''NEME''' — ''Neural Executive & Memory Environment'' — the name comes from the Muse ''Mneme'' (Memory); common usage dropped the initial “M.” Pronounced ''NEE-mee''.
| |
| | |
| A standard Neme contains a compact processor core, an audio interface or '''earpiece''' for conversation and real-time translation, and — for users who prefer visual augmentation — an optional '''visor''' or contact-lens display providing text, imagery, and situational overlays. The hardware holds the personality and memory to keep it private from the net; users describe their Neme as an extension of thought rather than a tool.
| |
| | |
| Every Neme includes a suite of '''personal-scale sensors''': passive radio, optical, thermal, magnetic, radiation, and chemical monitoring within a few metres, plus biometric and positional tracking. The Neme cross-references these inputs against health, atmospheric safety, and local navigation data to provide unobtrusive situational awareness. It also monitors public nets and sensors for chosen alerts.
| |
| | |
| Neme sensors are passive and low-power — they lack the range and resolution of belt/pack sensors but give every person a local bubble of awareness. Advanced models can form ad-hoc networks to map shared space or coordinate group activity; this requires consent and carries the usual privacy implications. In many habitats Nemes also serve civic functions, maintaining environmental logs and validating transactions.
| |
| | |
| ''To live in the System is to live with your Neme — your memory, interpreter, and witness.''
| |
| | |
| === Fashion ===
| |
| ;1 ■ [[Technology_(IF)#Fashion|Fashion]]
| |
| A fashionable outfit and personal grooming that lets you appear several Tiers above your own. Generally requires a light Load; carrying a change of clothes counts as Load ☐. '''Conspicuous'''.
| |
| | |
| If you dress two or more Tiers above yourself, make a Quality roll when you appear:
| |
| : '''1–3''' — immediate attention and Heat (you are noticed and potentially stopped).
| |
| : '''4–6''' — attention (Heat) but no immediate enforcement.
| |
| | |
| === Colors ===
| |
| ;1 ■ [[Technology_(IF)#Colors|Colors]]
| |
| Belonging to a subculture or wearing overt identifiers that mark you as alien to a place. '''Conspicuous'''. When you draw attention, make a Quality roll:
| |
| : '''1–3''' — immediate attention and Heat.
| |
| : '''4–6''' — attention (Heat).
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| | |
| === Stress Analyzer ===
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| ;3 ☐ [[Technology_(IF)#Stress_Analyzer|Stress Analyzer]]
| |
| A concealed accessory that senses short-term physiological markers of stress: pupil dilation, facial blood flow, micro-tremor, and respiration changes. Helps detect lies, nervousness, or hostile intent; can produce false positives from non-deceptive emotions. '''Unreliable.'''
| |
| | |
| Use: When attempting to detect deception or intent, pass a Quality roll to gain an early read on an untrained subject and to speed detection against amateur liars. Professional deceivers and trained actors may defeat the device’s usefulness (GM discretion).
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| == Media ==
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| === Influencer Kit ===
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| ;3 ☐ Influencer Kit
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| A small recording drone, improved net communicator, mike, and other devices needed to create and broadcast as an influencer. '''Unreliable'''. Recording quality may not be top notch without an recording technician.
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| == Spy Devices ==
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| === Skinsuit Customizer ===
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| ;3 ■ [[Technology_(IF)#Skinsuit|Skinsuit Customizer]]
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| Use this to customize a skinsuit; it can change transparency, color, and luminosity, as well as pad itself where needed. It can even show animations or alter itself over time.
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| Programs for fashionable patterns are hot commodities.
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| === Automated Security Kit ===
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| ;3 ☐ [[Technology_(IF)#Automated_Security_Kit|Automated Security Kit]]
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| An Expert System packaged with a compact [[Inventory_(IB)#Hand_Tool_Kit|Security Tool Kit]]. Place the unit against a lock, terminal, or alarm and it works autonomously to probe, bypass, or jam simple security.
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| '''Unreliable.''': When used roll '''Quality''' and step the result down once on the usual outcome ladder (Critical → Success → Opposed Success → Failure → Fumble). Typical consequence of failure is lost time and a possible alarm.
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| :''Play note:'' Permits autonomous Security/Rig attempts where unassisted work would be impossible or absurd; it does not replace skill or eliminate opposition checks.
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| === Disguise ===
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| ;1 ☐ Disguise
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| A disguise prepared in your base you don when needed; a minute does so securely, spending only a few seconds is possible but chancy.
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| === Concealed Neme ===
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| ;1 ■ Concealed [[#Neme|Neme]]
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| In certain circumstances you may be asked to leave your [[#Neme|Neme]] behind; this allows you to appear to do so while still having access.
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| '''Unreliable'''. Using your [[#Neme|Neme]] to communicate risks being detected.
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| === Disguise Kit Pack ===
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| ;1 ☐☐ Disguise Kit Pack
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| Allow on-site creation of a [[#Disguise |Disguise ]] from records or direct observation. Matches the targets appearance when the data is collected, which gives an advantage to on-site observation.
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| === Forgery Pen ===
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| ;1 ☐ Forgery Pen
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| Fakes your signature; you can write using another's handwriting. Many contracts and encoded documents are still hand-signed.
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| '''Volatile.''' Its dangerous to get caught doing this.
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| === Hand Forgery Kit ===
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| ;1 ☐ Hand Forgery Kit
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| A compact kit for producing convincing physical and electronic forgeries — seals, paper, glass IDs, and spoofed files.
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| '''Unreliable.''': Usually passes casual inspection automatically; cursory database or forensic checks frequently reveal defects, a forensic lab will automatically reveal the truth after some time
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| ''Allows on-site forgeries, especially useful if you lacked information when preparing for an Operation.
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| === Pack Forgery Kit ===
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| ;1 ☐☐ Pack Forgery Kit
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| An expanded version of the [[#Hand Forgery Kit|Hand Forgery Kit]] that can produce ■ items such as copies of small items that look like the original to casual observation, entire catalogues of data, and biometric identifiers such as faux retina, fingerprint, and blood samples.
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| === Communication Spoof ===
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| ;1 ☐ [[Technology_(IF)#Communication_Spoof|Communication Spoof]]
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| A portable comms jammer/injector for listening to, rebroadcasting, or inserting short messages into unsecured civilian links and legacy networks. Includes a basic transmitter, protocol mimics, and a short-range directional antenna. Also provides you will quter-generated code protocols to secure your own communications.
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| '''Active, Unreliable.''': Effective against simple civilian and legacy channels; cannot break modern quter-level encryption without a separate quter or valid keys.
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| ''Use to intercept or inject brief transmissions in low-security channels. Active use has worse consequences and requires more rolls.''
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