Difference between revisions of "Swashbuckler (FiD)"
Jump to navigation
Jump to search
(16 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{FiD}} | {{FiD}} | ||
− | As a swashbuckler you are an adventurous warrior | + | As a swashbuckler, you are an adventurous warrior driven to prove your prowess and earn the respect you deserve. With natural charm and a quick blade, you are a master of style and wit, excelling as a courtier, officer, diplomat, or sea dog. |
− | With | ||
− | Only | + | Only loosely inspired by the Pathfinder class of the same name, the swashbuckler is a fencer and charmer. |
+ | |||
+ | '''Touchstones:''' | ||
+ | Scaramouche (''1952''), | ||
+ | Inigo Montoya (''The Princess Bride, 1987''), | ||
+ | Cyrano de Bergerac (''1990''), | ||
+ | Pirates of the Caribbean: The Curse of the Black Pearl (''2003''), | ||
+ | The King's Man (''2021''). | ||
=== Special Abilities === | === Special Abilities === | ||
− | # ''' | + | # '''Daredevil:''' When you roll a desperate action, gain +1d to your roll. |
− | # ''' | + | # '''Dashing:''' When fighting along with a cohort, they gain extra effect and 1 armor. |
− | # ''' | + | # '''Flamboyant:''' Push Finesse and finish with one of the following: ''attract attention—have a moment alone with someone—mysteriously disappear.'' |
− | # '''Idol:''' | + | # '''Idol:''' Push Consort to do one of the following: ''find a temporary contact—discreetly divert attention from an ally—defuse a tense situation.'' |
− | # '''Panache:''' | + | # '''Panache:''' Expend your '''special armor''' to resist the consequences of an attack or social interaction, or to push yourself in a duel of blades or wit. |
− | + | # '''Renaissance Man:''' Take 2 stress to roll Finesse instead of any other action. | |
− | # '''Renaissance Man:''' Take 2 stress to roll | + | # '''Steady Hand:''' Gain +1d and improved effect on Finesse rolls using mounts or vehicles. |
− | # '''Steady Hand''' | + | # '''Turn the Tables:''' When you react to another’s action with blade or wit, gain +2d, using their momentum against them. You can use Consort from a controlled position to provoke them into acting first, trying to set them up for your counter. |
=== Dangerous Friends === | === Dangerous Friends === | ||
− | : ˄ ˅ Ainsley, a swashbuckler. | + | : ˄ ˅ Ainsley, a swashbuckler. |
− | : ˄ ˅ Finley, an armorer. | + | : ˄ ˅ Finley, an armorer. |
− | : ˄ ˅ Leighton, a courtier. | + | : ˄ ˅ Leighton, a courtier. |
− | : ˄ ˅ Rowan, a noble. | + | : ˄ ˅ Rowan, a noble. |
− | : ˄ ˅ Voss, a domestic. | + | : ˄ ˅ Voss, a domestic. |
=== Inventory === | === Inventory === | ||
− | : ☐ Disguised Weapon | + | : ☐ Disguised Weapon |
− | : ☐ Fine Dueling Weapon | + | : ☐ Fine Dueling Weapon |
− | : ☐, ☐ Fine | + | : ☐, ☐ Fine Bottle of Wine |
− | : ◯ Fine | + | : ◯ Fine Clothes [☐ if carried] |
− | : ◯ Mount | + | : ◯ Mount |
− | : ☐ Parrying Instrument | + | : ☐ Parrying Instrument |
− | * '''Disguised Weapon''' ☐: A weapon | + | * '''Disguised Weapon''' ☐: A concealed weapon like a cane sword, fighting fan, or hairpin dagger. Masterfully hidden yet ready for use. |
− | * '''Fine Dueling Weapon''' ☐: A | + | * '''Fine Dueling Weapon''' ☐: A light, elegant weapon like a rapier or smallsword. Often an heirloom or reward, its quality improves effect. |
− | * '''Fine Bottle of Wine''' ☐: A rare vintage | + | * '''Fine Bottle of Wine''' ☐: A rare vintage that impresses and loosens tongues. |
− | * '''Fine Clothes | + | * '''Fine Clothes''' ◯: Attire that increases your apparent social standing by +2. If carried as a second outfit, it is ☐. |
− | * '''Mount''' ◯: A horse | + | * '''Mount''' ◯: A horse or similar trained mount trained for battle. |
− | * '''Parrying Instrument''' ☐: | + | * '''Parrying Instrument''' ☐: An off-hand tool like a buckler, dagger, or cloak that facilitates binds and disarms and counters multiple opponents. |
=== XP === | === XP === | ||
− | * ''Every time you roll a desperate action, mark xp in that action's attribute. | + | * ''Every time you roll a desperate action, mark xp in that action's attribute. |
+ | * ''Mark xp in an attribute whenever you roll a desperate action.'' | ||
At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times. | At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times. | ||
− | * ''You addressed a challenge using bravado or elegance.'' | + | * ''You addressed a challenge using bravado or elegance.'' |
− | * ''You expressed your beliefs, drives, heritage, or background.'' | + | * ''You expressed your beliefs, drives, heritage, or background.'' |
* ''You struggled with issues from your vice or traumas during the session.'' | * ''You struggled with issues from your vice or traumas during the session.'' | ||
+ | |||
=== Starting Actions === | === Starting Actions === | ||
− | : Consort 1 | + | : Consort 1 |
− | : Finesse 2 | + | : Finesse 2 |
: 4 points by choice, no higher than 2 in any one | : 4 points by choice, no higher than 2 in any one |
Latest revision as of 01:01, 28 December 2024
Starfox's Blades in the Dark fan page |
As a swashbuckler, you are an adventurous warrior driven to prove your prowess and earn the respect you deserve. With natural charm and a quick blade, you are a master of style and wit, excelling as a courtier, officer, diplomat, or sea dog.
Only loosely inspired by the Pathfinder class of the same name, the swashbuckler is a fencer and charmer.
Touchstones: Scaramouche (1952), Inigo Montoya (The Princess Bride, 1987), Cyrano de Bergerac (1990), Pirates of the Caribbean: The Curse of the Black Pearl (2003), The King's Man (2021).
Special Abilities
- Daredevil: When you roll a desperate action, gain +1d to your roll.
- Dashing: When fighting along with a cohort, they gain extra effect and 1 armor.
- Flamboyant: Push Finesse and finish with one of the following: attract attention—have a moment alone with someone—mysteriously disappear.
- Idol: Push Consort to do one of the following: find a temporary contact—discreetly divert attention from an ally—defuse a tense situation.
- Panache: Expend your special armor to resist the consequences of an attack or social interaction, or to push yourself in a duel of blades or wit.
- Renaissance Man: Take 2 stress to roll Finesse instead of any other action.
- Steady Hand: Gain +1d and improved effect on Finesse rolls using mounts or vehicles.
- Turn the Tables: When you react to another’s action with blade or wit, gain +2d, using their momentum against them. You can use Consort from a controlled position to provoke them into acting first, trying to set them up for your counter.
Dangerous Friends
- ˄ ˅ Ainsley, a swashbuckler.
- ˄ ˅ Finley, an armorer.
- ˄ ˅ Leighton, a courtier.
- ˄ ˅ Rowan, a noble.
- ˄ ˅ Voss, a domestic.
Inventory
- ☐ Disguised Weapon
- ☐ Fine Dueling Weapon
- ☐, ☐ Fine Bottle of Wine
- ◯ Fine Clothes [☐ if carried]
- ◯ Mount
- ☐ Parrying Instrument
- Disguised Weapon ☐: A concealed weapon like a cane sword, fighting fan, or hairpin dagger. Masterfully hidden yet ready for use.
- Fine Dueling Weapon ☐: A light, elegant weapon like a rapier or smallsword. Often an heirloom or reward, its quality improves effect.
- Fine Bottle of Wine ☐: A rare vintage that impresses and loosens tongues.
- Fine Clothes ◯: Attire that increases your apparent social standing by +2. If carried as a second outfit, it is ☐.
- Mount ◯: A horse or similar trained mount trained for battle.
- Parrying Instrument ☐: An off-hand tool like a buckler, dagger, or cloak that facilitates binds and disarms and counters multiple opponents.
XP
- Every time you roll a desperate action, mark xp in that action's attribute.
- Mark xp in an attribute whenever you roll a desperate action.
At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times.
- You addressed a challenge using bravado or elegance.
- You expressed your beliefs, drives, heritage, or background.
- You struggled with issues from your vice or traumas during the session.
Starting Actions
- Consort 1
- Finesse 2
- 4 points by choice, no higher than 2 in any one