Difference between revisions of "Swashbuckler (FiD)"
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{{FiD}} | {{FiD}} | ||
− | As a swashbuckler you are an adventurous warrior | + | As a swashbuckler, you are an adventurous warrior driven to prove your prowess and earn the respect you deserve. With natural charm and a quick blade, you are a master of style and wit, excelling as a courtier, officer, diplomat, or sea dog. |
− | With | ||
− | Only | + | Only loosely inspired by the Pathfinder class of the same name, the swashbuckler is a fencer and charmer. |
+ | |||
+ | '''Touchstones:''' | ||
+ | Scaramouche (''1952''), | ||
+ | Inigo Montoya (''The Princess Bride, 1987''), | ||
+ | Cyrano de Bergerac (''1990''), | ||
+ | Pirates of the Caribbean: The Curse of the Black Pearl (''2003''), | ||
+ | The King's Man (''2021''). | ||
=== Special Abilities === | === Special Abilities === | ||
− | # ''' | + | # '''Daredevil:''' When you roll a desperate action, gain +1d to your roll. |
− | # ''' | + | # '''Dashing:''' When a cohort fights under your leadership, they gain 1 armor and extra effect for their actions, even if you are engaged in a duel. |
− | # ''' | + | # '''Duelist''': Gain +2d when fighting alone. You cannot receive aid, including Assistance, Set Up actions, or Scale bonuses. Your crew may act to stop others from interfering, such as neutralizing an opponent’s Scale advantage. |
− | # '''Idol:''' | + | # '''Flamboyant:''' Push Finesse and finish with one of the following: ''attract attention—have a moment alone with someone—mysteriously disappear.'' |
− | # '''Panache:''' | + | # '''Idol:''' Push Consort to do one of the following: ''find a temporary contact—discreetly divert attention from an ally—defuse a tense situation.'' |
− | + | # '''Panache:''' Expend your Special Armor to resist the consequences of an attack or social interaction, or to push yourself in a duel of blades or wit. | |
− | # '''Renaissance Man:''' Take 2 stress to roll | + | # '''Renaissance Man:''' Take 2 stress to roll Finesse instead of any other action. |
− | # '''Steady Hand''' | + | # '''Steady Hand:''' Gain +1d and improved effect on Finesse rolls using mounts or vehicles. |
=== Dangerous Friends === | === Dangerous Friends === | ||
− | : ˄ ˅ Ainsley, a swashbuckler. | + | : ˄ ˅ Ainsley, a swashbuckler. |
− | : ˄ ˅ Finley, an armorer. | + | : ˄ ˅ Finley, an armorer. |
− | : ˄ ˅ Leighton, a courtier. | + | : ˄ ˅ Leighton, a courtier. |
− | : ˄ ˅ Rowan, a noble. | + | : ˄ ˅ Rowan, a noble. |
− | : ˄ ˅ Voss, a domestic. | + | : ˄ ˅ Voss, a domestic. |
=== Inventory === | === Inventory === | ||
− | : ☐ Disguised Weapon | + | : ☐ Disguised Weapon |
− | : ☐ Fine Dueling Weapon | + | : ☐ Fine Dueling Weapon |
− | : ☐, ☐ Fine | + | : ☐, ☐ Fine Bottle of Wine |
− | : ◯ Fine | + | : ◯ Fine Clothes [☐ if carried] |
− | : ◯ Mount | + | : ◯ Mount |
− | : ☐ Parrying Instrument | + | : ☐ Parrying Instrument |
− | * '''Disguised Weapon''' ☐: A weapon | + | * '''Disguised Weapon''' ☐: A concealed weapon like a cane sword, fighting fan, or hairpin dagger. Masterfully hidden yet ready for use. |
− | * '''Fine Dueling Weapon''' ☐: A | + | * '''Fine and Potent Dueling Weapon''' ☐: A light, elegant weapon like a rapier or smallsword. Culturally appropriate for duels and often an heirloom or a reward with a story, its potency allows it to harm supernatural creatures, and its fine quality improves effect. |
− | * '''Fine Bottle of Wine''' ☐: A rare vintage | + | * '''Fine Bottle of Wine''' ☐: A rare vintage that impresses and loosens tongues. |
− | * '''Fine Clothes | + | * '''Fine Clothes''' ◯: Attire that increases your apparent social standing by +2. If carried as a second outfit, it is ☐. |
− | * '''Mount''' ◯: A horse | + | * '''Mount''' ◯: A horse or similar trained mount trained for battle. |
− | * '''Parrying Instrument''' ☐: | + | * '''Parrying Instrument''' ☐: An off-hand tool like a buckler, dagger, or cloak that facilitates binds and disarms and counters multiple opponents. |
=== XP === | === XP === | ||
− | * ''Every time you roll a desperate action, mark xp in that action's attribute. | + | * ''Every time you roll a desperate action, mark xp in that action's attribute. |
+ | * ''Mark xp in an attribute whenever you roll a desperate action.'' | ||
At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times. | At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times. | ||
− | * ''You addressed a challenge using bravado or elegance.'' | + | * ''You addressed a challenge using bravado or elegance.'' |
− | * ''You expressed your beliefs, drives, heritage, or background.'' | + | * ''You expressed your beliefs, drives, heritage, or background.'' |
* ''You struggled with issues from your vice or traumas during the session.'' | * ''You struggled with issues from your vice or traumas during the session.'' | ||
+ | |||
=== Starting Actions === | === Starting Actions === | ||
− | : Consort 1 | + | : Consort 1 |
− | : Finesse 2 | + | : Finesse 2 |
: 4 points by choice, no higher than 2 in any one | : 4 points by choice, no higher than 2 in any one |
Latest revision as of 13:31, 29 December 2024
Starfox's Blades in the Dark fan page |
As a swashbuckler, you are an adventurous warrior driven to prove your prowess and earn the respect you deserve. With natural charm and a quick blade, you are a master of style and wit, excelling as a courtier, officer, diplomat, or sea dog.
Only loosely inspired by the Pathfinder class of the same name, the swashbuckler is a fencer and charmer.
Touchstones: Scaramouche (1952), Inigo Montoya (The Princess Bride, 1987), Cyrano de Bergerac (1990), Pirates of the Caribbean: The Curse of the Black Pearl (2003), The King's Man (2021).
Special Abilities
- Daredevil: When you roll a desperate action, gain +1d to your roll.
- Dashing: When a cohort fights under your leadership, they gain 1 armor and extra effect for their actions, even if you are engaged in a duel.
- Duelist: Gain +2d when fighting alone. You cannot receive aid, including Assistance, Set Up actions, or Scale bonuses. Your crew may act to stop others from interfering, such as neutralizing an opponent’s Scale advantage.
- Flamboyant: Push Finesse and finish with one of the following: attract attention—have a moment alone with someone—mysteriously disappear.
- Idol: Push Consort to do one of the following: find a temporary contact—discreetly divert attention from an ally—defuse a tense situation.
- Panache: Expend your Special Armor to resist the consequences of an attack or social interaction, or to push yourself in a duel of blades or wit.
- Renaissance Man: Take 2 stress to roll Finesse instead of any other action.
- Steady Hand: Gain +1d and improved effect on Finesse rolls using mounts or vehicles.
Dangerous Friends
- ˄ ˅ Ainsley, a swashbuckler.
- ˄ ˅ Finley, an armorer.
- ˄ ˅ Leighton, a courtier.
- ˄ ˅ Rowan, a noble.
- ˄ ˅ Voss, a domestic.
Inventory
- ☐ Disguised Weapon
- ☐ Fine Dueling Weapon
- ☐, ☐ Fine Bottle of Wine
- ◯ Fine Clothes [☐ if carried]
- ◯ Mount
- ☐ Parrying Instrument
- Disguised Weapon ☐: A concealed weapon like a cane sword, fighting fan, or hairpin dagger. Masterfully hidden yet ready for use.
- Fine and Potent Dueling Weapon ☐: A light, elegant weapon like a rapier or smallsword. Culturally appropriate for duels and often an heirloom or a reward with a story, its potency allows it to harm supernatural creatures, and its fine quality improves effect.
- Fine Bottle of Wine ☐: A rare vintage that impresses and loosens tongues.
- Fine Clothes ◯: Attire that increases your apparent social standing by +2. If carried as a second outfit, it is ☐.
- Mount ◯: A horse or similar trained mount trained for battle.
- Parrying Instrument ☐: An off-hand tool like a buckler, dagger, or cloak that facilitates binds and disarms and counters multiple opponents.
XP
- Every time you roll a desperate action, mark xp in that action's attribute.
- Mark xp in an attribute whenever you roll a desperate action.
At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times.
- You addressed a challenge using bravado or elegance.
- You expressed your beliefs, drives, heritage, or background.
- You struggled with issues from your vice or traumas during the session.
Starting Actions
- Consort 1
- Finesse 2
- 4 points by choice, no higher than 2 in any one