Difference between revisions of "Bushwacker (5A)"

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{{5A}}
This is a [[Gunslinger (5A)|Gunslinger]] style for [[5A]].  
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This is a [[Fusilier (5A)|Fusilier]] style for [[5A]].  
  
A bushwacker is focused on small force ambushes, shooting a volley or two and, if this is not successful, get out fast. Bushwackers fill the roles of guerillas, bandits, and hunters.
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A bushwacker is focused on ambushes, shooting a volley or two and, if this is not enough to end the fight, get out fast. Bushwackers fill the roles of guerillas, bandits, and hunters.
  
 
'''Greyhawk
 
'''Greyhawk
 
Bushwackers are rare.  
 
Bushwackers are rare.  
Gunslingers are still unusual and elite, there are simply not enough gunslingers to take up arms as guerillas or bandits.  
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Fusiliers are still unusual and elite, there are simply not enough fusiliers to make them common as guerillas or bandits.  
  
 
Source: Original.
 
Source: Original.
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== Subclass Features ==
 
== Subclass Features ==
 
=== Cunning Action ===
 
=== Cunning Action ===
Starting at 3rd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.  
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Starting at 3rd level, your quick thinking and agility allow you to move and act quickly. You can take the Dash or Disengage action as a bonus action.
  
 
=== Prowler ===
 
=== Prowler ===
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=== Bushwacking ===
 
=== Bushwacking ===
At 6th level, when you make an attack against an opponent who is surprised or cannot see you, you add your devastation bonus to the attack.
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At 6th level, when you make an attack against an opponent who is surprised or cannot see you, you add your devastation bonus to an attack that is not a firearm.
Even with an attack that is not a firearm, you still add your devastation bonus to the attack.
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If this is a firearm attack, add 1 damage to each devastation die.
If this is a firearm attack, this means you double your devastation bonus.  
 
  
 
=== Wrecker ===
 
=== Wrecker ===
 
At 10th level you gain the ability to demolish things.
 
At 10th level you gain the ability to demolish things.
* You can always use Bushwacking against any unattended object or construction.
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* You can use Bushwacking against any unattended object or construction even when you are not hidden.
 
* When making a Strength (Athletics) check to open, move, or destroy an object or construction, you have advantage.
 
* When making a Strength (Athletics) check to open, move, or destroy an object or construction, you have advantage.
* You can take an action to use a firearm to destroy a know a trap or lock within 10 feet using an attack roll as if it was Dexterity (Thief's Tools). On a success, the trap or lock is irreparably destroyed. If you fail this check against a trap, it triggers. If it fails against a lock, any attempt to use Thief's Tools on this lock suffers disadvantage.
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* You can take an action to use a firearm to destroy a know trap or lock within 10 feet using an attack roll as if it was Dexterity (Thief's Tools) check. On a success, the trap or lock is destroyed. If you fail this check against a trap, it triggers. If it fails against a lock, any attempt to use Thief's Tools on this lock suffers disadvantage until the lock is replaced.
  
 
=== Shoot and Scoot===
 
=== Shoot and Scoot===
At 15th level, when you use Stand and Deliver, your speed is not reduced. You still cannot move before you attack to gain advantage.
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At 15th level, when you use Stand and Deliver, your speed is not reduced. You can move before you attack and still gain advantage.

Latest revision as of 09:38, 8 June 2024

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This is a Fusilier style for 5A.

A bushwacker is focused on ambushes, shooting a volley or two and, if this is not enough to end the fight, get out fast. Bushwackers fill the roles of guerillas, bandits, and hunters.

Greyhawk Bushwackers are rare. Fusiliers are still unusual and elite, there are simply not enough fusiliers to make them common as guerillas or bandits.

Source: Original.

Subclass Features

Cunning Action

Starting at 3rd level, your quick thinking and agility allow you to move and act quickly. You can take the Dash or Disengage action as a bonus action.

Prowler

At 3rd level when you choose this style, you learn Stealth. If you already know this skill, you learn Acrobatics, Athletics, Perception, or Survival instead.

Bushwacking

At 6th level, when you make an attack against an opponent who is surprised or cannot see you, you add your devastation bonus to an attack that is not a firearm. If this is a firearm attack, add 1 damage to each devastation die.

Wrecker

At 10th level you gain the ability to demolish things.

  • You can use Bushwacking against any unattended object or construction even when you are not hidden.
  • When making a Strength (Athletics) check to open, move, or destroy an object or construction, you have advantage.
  • You can take an action to use a firearm to destroy a know trap or lock within 10 feet using an attack roll as if it was Dexterity (Thief's Tools) check. On a success, the trap or lock is destroyed. If you fail this check against a trap, it triggers. If it fails against a lock, any attempt to use Thief's Tools on this lock suffers disadvantage until the lock is replaced.

Shoot and Scoot

At 15th level, when you use Stand and Deliver, your speed is not reduced. You can move before you attack and still gain advantage.