Difference between revisions of "Pistolieer (5A)"
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{{5A}} | {{5A}} | ||
− | This is a [[ | + | This is a [[Fusilier (5A)|Fusilier]] style for [[5A]]. |
− | A pistolieer likes up close and personal. Often with one pistol in each hand, they are a terror in close encounters. | + | A pistolieer likes combat up close and personal. Often with one pistol in each hand, they are a terror in close encounters. |
'''Greyhawk | '''Greyhawk | ||
− | Popular among adventurers of a lethal inclination, pistolieers are perfect urban or shipboard warriors and popular | + | Popular among adventurers of a lethal inclination, pistolieers are perfect urban or shipboard warriors and popular bodyguards. |
Source: Original. | Source: Original. | ||
== Subclass Features == | == Subclass Features == | ||
− | === | + | |
− | At 3rd level | + | === Pistolieer Reflexes === |
− | You can also draw a one-handed weapon in addition to other object interactions. | + | At 3rd level you have advantage on initiative checks. |
+ | You can also draw and sheathe a one-handed weapon in addition to other object interactions each round. | ||
+ | |||
+ | === Up Close and Personal === | ||
+ | At 3rd level you do not suffer disadvantage when you make a ranged attack with a one-handed firearm and an enemy is within 5 feet of you. | ||
=== Two Guns Blazing === | === Two Guns Blazing === | ||
− | At | + | At 6th level, when you take the Attack action and attack with a firearm that you’re holding in one hand, you can use a bonus action to attack with a different firearm that you’re holding in the other hand. |
− | This is | + | Both attacks do full normal damage, including your Dexterity bonus. |
+ | This is a variant of two-weapon fighting. | ||
+ | |||
+ | === In the Midst === | ||
+ | At 10th level, when you are the target of an attack and have an ally of the attacker within 5 feet of you, you have three-quarters cover, granting you a +5 bonus to AC and Dexterity saving throws. This does not stack with other cover, such as that granted by the Gunsmoke feature. | ||
+ | |||
+ | === God of Guns === | ||
+ | At 15th level, as an action, you can make an attack with a one-handed firearm against each enemy within 15 feet. | ||
+ | If your firearm has the loading property you need not reload between shots, but at the end of the action your gun is unloaded. | ||
+ | You can use this ability once, regaining it at the end of a long or short rest. |
Latest revision as of 12:22, 8 June 2024
Starfox's 5th Edition Fan Page |
This is a Fusilier style for 5A.
A pistolieer likes combat up close and personal. Often with one pistol in each hand, they are a terror in close encounters.
Greyhawk Popular among adventurers of a lethal inclination, pistolieers are perfect urban or shipboard warriors and popular bodyguards.
Source: Original.
Subclass Features
Pistolieer Reflexes
At 3rd level you have advantage on initiative checks. You can also draw and sheathe a one-handed weapon in addition to other object interactions each round.
Up Close and Personal
At 3rd level you do not suffer disadvantage when you make a ranged attack with a one-handed firearm and an enemy is within 5 feet of you.
Two Guns Blazing
At 6th level, when you take the Attack action and attack with a firearm that you’re holding in one hand, you can use a bonus action to attack with a different firearm that you’re holding in the other hand. Both attacks do full normal damage, including your Dexterity bonus. This is a variant of two-weapon fighting.
In the Midst
At 10th level, when you are the target of an attack and have an ally of the attacker within 5 feet of you, you have three-quarters cover, granting you a +5 bonus to AC and Dexterity saving throws. This does not stack with other cover, such as that granted by the Gunsmoke feature.
God of Guns
At 15th level, as an action, you can make an attack with a one-handed firearm against each enemy within 15 feet. If your firearm has the loading property you need not reload between shots, but at the end of the action your gun is unloaded. You can use this ability once, regaining it at the end of a long or short rest.