Difference between revisions of "Jaguar Knight (D&D balance)"
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{| class="wikitable" | {| class="wikitable" | ||
|colspan=2|<br> '''Relative Cost''' | |colspan=2|<br> '''Relative Cost''' | ||
− | |||
− | |||
|- | |- | ||
||Takes ½ of available skill points|||-1 | ||Takes ½ of available skill points|||-1 | ||
Line 24: | Line 22: | ||
||Each entry in the special section of the class progression table (certain abilities count twice)|||+3 | ||Each entry in the special section of the class progression table (certain abilities count twice)|||+3 | ||
|- | |- | ||
− | ||<br> '''Total''' ||| - | + | ||<br> '''Total''' ||| -1 |
|} | |} | ||
[[Category:D&D]] | [[Category:D&D]] |
Latest revision as of 14:36, 20 March 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Base: Fighter
Relative Cost | |
Takes ½ of available skill points | -1 |
Prerequisites (Redundant prerequisites should be ignored) | |
5 ranks of skills | -1 |
Each feat or class ability | -2 |
Class Abilities | |
Each entry in the special section of the class progression table (certain abilities count twice) | +3 |
Total |
-1 |