Difference between revisions of "Sacred Inquisitor (Apath)"
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− | + | A sacred inquisitor focuses his devotion into his weapons and armor rather than into his judgements.'' | |
− | The judgement ability is complex. This is a version of the inquisitor that replaces judgement with the simpler sacred weapon and sacred armor abilities of the warpriest. | + | ''The judgement ability is complex. This is a version of the inquisitor that replaces judgement with the simpler sacred weapon and sacred armor abilities of the warpriest. |
+ | ''This makes the inquisitor easier to play but less versatile. | ||
== Class Information == | == Class Information == | ||
− | This is a [http://www.d20pfsrd.com/classes/base-classes/inquisitor inquisitor] archetype | + | This is a [http://www.d20pfsrd.com/classes/base-classes/inquisitor inquisitor] archetype with some warpriest abilities. |
'''Hit Die:''' d8. | '''Hit Die:''' d8. | ||
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=== Sacred Armor (Su) === | === Sacred Armor (Su) === | ||
Gained at 7th level, this is the same as the warpriest class feature [http://www.d20pfsrd.com/classes/hybrid-classes/warpriest#TOC-Sacred-Armor-Su- sacred armor]. Sacred armor replaces second judgement, third judgement, and true judgement. | Gained at 7th level, this is the same as the warpriest class feature [http://www.d20pfsrd.com/classes/hybrid-classes/warpriest#TOC-Sacred-Armor-Su- sacred armor]. Sacred armor replaces second judgement, third judgement, and true judgement. | ||
+ | |||
+ | === Bane (Su) === | ||
+ | Gained at level 10, this is otherwise the same as the inquisitor ability of the same name. | ||
+ | |||
+ | === Greater bane (Su) === | ||
+ | Gained at level 17, this is otherwise the same as the inquisitor ability of the same name. | ||
== Table: Sacred Inquisitor == | == Table: Sacred Inquisitor == | ||
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|valign="top"| 4th ||valign="top"| +3 ||valign="top"| +4 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| Sacred weapon +1 ||valign="top"| 1d6 ||valign="top"| 3 ||valign="top"| 1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — | |valign="top"| 4th ||valign="top"| +3 ||valign="top"| +4 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| Sacred weapon +1 ||valign="top"| 1d6 ||valign="top"| 3 ||valign="top"| 1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — | ||
|- | |- | ||
− | |valign="top"| 5th ||valign="top"| +3 ||valign="top"| +4 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| | + | |valign="top"| 5th ||valign="top"| +3 ||valign="top"| +4 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| ''Discern lies'' ||valign="top"| 1d8 ||valign="top"| 4 ||valign="top"| 2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — |
|- | |- | ||
|valign="top"| 6th ||valign="top"| +4 ||valign="top"| +5 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"| Teamwork feat ||valign="top"| 1d8 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — | |valign="top"| 6th ||valign="top"| +4 ||valign="top"| +5 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"| Teamwork feat ||valign="top"| 1d8 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — | ||
Line 45: | Line 52: | ||
|valign="top"| 9th ||valign="top"| +6/+1 ||valign="top"| +6 ||valign="top"| +3 ||valign="top"| +6 ||valign="top"| Teamwork feat ||valign="top"| 1d8 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| — ||valign="top"| — ||valign="top"| — | |valign="top"| 9th ||valign="top"| +6/+1 ||valign="top"| +6 ||valign="top"| +3 ||valign="top"| +6 ||valign="top"| Teamwork feat ||valign="top"| 1d8 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| — ||valign="top"| — ||valign="top"| — | ||
|- | |- | ||
− | |valign="top"| 10th ||valign="top"| +7/+2 ||valign="top"| +7 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| | + | |valign="top"| 10th ||valign="top"| +7/+2 ||valign="top"| +7 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| Bane ||valign="top"| 1d10 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| 1 ||valign="top"| — ||valign="top"| — |
|- | |- | ||
|valign="top"| 11th ||valign="top"| +8/+3 ||valign="top"| +7 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| Stalwart ||valign="top"| 1d10 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 4 ||valign="top"| 2 ||valign="top"| — ||valign="top"| — | |valign="top"| 11th ||valign="top"| +8/+3 ||valign="top"| +7 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| Stalwart ||valign="top"| 1d10 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 4 ||valign="top"| 2 ||valign="top"| — ||valign="top"| — | ||
|- | |- | ||
− | |valign="top"| 12th ||valign="top"| +9/+4 ||valign="top"| +8 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| | + | |valign="top"| 12th ||valign="top"| +9/+4 ||valign="top"| +8 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| Sacred weapon +3, teamwork feat ||valign="top"| 1d10 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| — ||valign="top"| — |
|- | |- | ||
|valign="top"| 13th ||valign="top"| +9/+4 ||valign="top"| +8 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| Sacred armor +3 ||valign="top"| 1d10 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| 1 ||valign="top"| — | |valign="top"| 13th ||valign="top"| +9/+4 ||valign="top"| +8 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| Sacred armor +3 ||valign="top"| 1d10 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| 1 ||valign="top"| — | ||
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|valign="top"| 16th ||valign="top"| +12/+7/+2 ||valign="top"| +10 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| Sacred weapon +4 ||valign="top"| 2d6 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| 1 | |valign="top"| 16th ||valign="top"| +12/+7/+2 ||valign="top"| +10 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| Sacred weapon +4 ||valign="top"| 2d6 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 ||valign="top"| 1 | ||
|- | |- | ||
− | |valign="top"| 17th ||valign="top"| +12/+7/+2 ||valign="top"| +10 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| | + | |valign="top"| 17th ||valign="top"| +12/+7/+2 ||valign="top"| +10 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| Greater bane ||valign="top"| 2d6 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 4 ||valign="top"| 2 |
|- | |- | ||
|valign="top"| 18th ||valign="top"| +13/+8/+3 ||valign="top"| +11 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"| Teamwork feat ||valign="top"| 2d6 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 | |valign="top"| 18th ||valign="top"| +13/+8/+3 ||valign="top"| +11 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"| Teamwork feat ||valign="top"| 2d6 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 5 ||valign="top"| 4 ||valign="top"| 3 | ||
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== Summary of Changed Class Abilities == | == Summary of Changed Class Abilities == | ||
* Judgement (all) | * Judgement (all) | ||
+ | * Bane | ||
+ | * Greater Bane | ||
* Slayer | * Slayer | ||
* True judgement | * True judgement | ||
<!-- OGL --> | <!-- OGL --> | ||
<noinclude>{{OGL}}</noinclude> | <noinclude>{{OGL}}</noinclude> |
Latest revision as of 15:05, 2 February 2018
Unofficial rules compendium | |
|
A sacred inquisitor focuses his devotion into his weapons and armor rather than into his judgements.
The judgement ability is complex. This is a version of the inquisitor that replaces judgement with the simpler sacred weapon and sacred armor abilities of the warpriest. This makes the inquisitor easier to play but less versatile.
Class Information
This is a inquisitor archetype with some warpriest abilities.
Hit Die: d8.
Class Features
This archetype has all normal class features, except as noted.
Focus Weapon
At 1st level, a warpriest receives Weapon Focus as a bonus feat (he can choose any weapon he is proficient with, not just his deity's favored weapon). Focus weapon replaces slayer.
Sacred Weapon (Su)
This is the same as the warpriest class feature sacred weapon. Sacred weapon replaces judgement.
Sacred Armor (Su)
Gained at 7th level, this is the same as the warpriest class feature sacred armor. Sacred armor replaces second judgement, third judgement, and true judgement.
Bane (Su)
Gained at level 10, this is otherwise the same as the inquisitor ability of the same name.
Greater bane (Su)
Gained at level 17, this is otherwise the same as the inquisitor ability of the same name.
Table: Sacred Inquisitor
Class Level |
Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special | Sacred Weapon Damage |
Spells per Day | |||||
1 | 2 | 3 | 4 | 5 | 6 | |||||||
1st | +0 | +2 | +0 | +2 | Domain, focus weapon, monster lore, orisons, stern gaze, sacred weapon | 1d6 | 1 | — | — | — | — | — |
2nd | +1 | +3 | +0 | +3 | Cunning initiative, detect alignment, track | 1d6 | 2 | — | — | — | — | — |
3rd | +2 | +3 | +1 | +3 | Solo tactics, teamwork feat | 1d6 | 3 | — | — | — | — | — |
4th | +3 | +4 | +1 | +4 | Sacred weapon +1 | 1d6 | 3 | 1 | — | — | — | — |
5th | +3 | +4 | +1 | +4 | Discern lies | 1d8 | 4 | 2 | — | — | — | — |
6th | +4 | +5 | +2 | +5 | Teamwork feat | 1d8 | 4 | 3 | — | — | — | — |
7th | +5 | +5 | +2 | +5 | Sacred armor +1 | 1d8 | 4 | 3 | 1 | — | — | — |
8th | +6/+1 | +6 | +2 | +6 | Sacred weapon +2 | 1d8 | 4 | 4 | 2 | — | — | — |
9th | +6/+1 | +6 | +3 | +6 | Teamwork feat | 1d8 | 5 | 4 | 3 | — | — | — |
10th | +7/+2 | +7 | +3 | +7 | Bane | 1d10 | 5 | 4 | 3 | 1 | — | — |
11th | +8/+3 | +7 | +3 | +7 | Stalwart | 1d10 | 5 | 4 | 4 | 2 | — | — |
12th | +9/+4 | +8 | +4 | +8 | Sacred weapon +3, teamwork feat | 1d10 | 5 | 5 | 4 | 3 | — | — |
13th | +9/+4 | +8 | +4 | +8 | Sacred armor +3 | 1d10 | 5 | 5 | 4 | 3 | 1 | — |
14th | +10/+5 | +9 | +4 | +9 | Exploit weakness | 1d10 | 5 | 5 | 4 | 4 | 2 | — |
15th | +11/+6/+1 | +9 | +5 | +9 | Teamwork feat | 2d6 | 5 | 5 | 5 | 4 | 3 | — |
16th | +12/+7/+2 | +10 | +5 | +10 | Sacred weapon +4 | 2d6 | 5 | 5 | 5 | 4 | 3 | 1 |
17th | +12/+7/+2 | +10 | +5 | +10 | Greater bane | 2d6 | 5 | 5 | 5 | 4 | 4 | 2 |
18th | +13/+8/+3 | +11 | +6 | +11 | Teamwork feat | 2d6 | 5 | 5 | 5 | 5 | 4 | 3 |
19th | +14/+9/+4 | +11 | +6 | +11 | Sacred armor +5 | 2d6 | 5 | 5 | 5 | 5 | 5 | 4 |
20th | +15/+10/+5 | +12 | +6 | +12 | Sacred weapon +5 | 2d8 | 5 | 5 | 5 | 5 | 5 | 5 |
Summary of Changed Class Abilities
- Judgement (all)
- Bane
- Greater Bane
- Slayer
- True judgement
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